mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 12:11:33 -06:00
Core: KivyMD and Launcher overhaul (#3934)
Shifts the contents of `kvui.py`, and thus all CommonClient-based clients as well as Launcher, to using KivyMD. KivyMD is an extension for Kivy that is almost fully compatible with pre-existing Kivy components, while providing Material Design support for theming and overall visual design as well as useful pre-existing built in components such as Snackbars, Tooltips, and a built-in File Manager (not currently being used). As a part of this shift, the launcher was completely overhauled, adding the ability to filter the list of components down to each type of component, the ability to define favorite components and filter to them, and add shortcuts for launcher components to the desktop. An optional description field was added to Component for display within the new launcher. The theme (Light/Dark) and primary palette have also been exposed to users via client/user.kv.
This commit is contained in:
287
Launcher.py
287
Launcher.py
@@ -1,5 +1,5 @@
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"""
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Archipelago launcher for bundled app.
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Archipelago Launcher
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* if run with APBP as argument, launch corresponding client.
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* if run with executable as argument, run it passing argv[2:] as arguments
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@@ -8,7 +8,7 @@ Archipelago launcher for bundled app.
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Scroll down to components= to add components to the launcher as well as setup.py
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"""
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import os
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import argparse
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import itertools
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import logging
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@@ -20,10 +20,11 @@ import urllib.parse
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import webbrowser
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from os.path import isfile
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from shutil import which
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from typing import Callable, Optional, Sequence, Tuple, Union
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from typing import Callable, Optional, Sequence, Tuple, Union, Any
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if __name__ == "__main__":
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import ModuleUpdate
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ModuleUpdate.update()
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import settings
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@@ -105,7 +106,8 @@ components.extend([
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Component("Generate Template Options", func=generate_yamls),
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Component("Archipelago Website", func=lambda: webbrowser.open("https://archipelago.gg/")),
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Component("Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/8Z65BR2")),
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Component("Unrated/18+ Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/fqvNCCRsu4")),
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Component("Unrated/18+ Discord Server", icon="discord",
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func=lambda: webbrowser.open("https://discord.gg/fqvNCCRsu4")),
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Component("Browse Files", func=browse_files),
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])
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@@ -114,7 +116,7 @@ def handle_uri(path: str, launch_args: Tuple[str, ...]) -> None:
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url = urllib.parse.urlparse(path)
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queries = urllib.parse.parse_qs(url.query)
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launch_args = (path, *launch_args)
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client_component = None
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client_component = []
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text_client_component = None
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if "game" in queries:
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game = queries["game"][0]
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@@ -122,49 +124,40 @@ def handle_uri(path: str, launch_args: Tuple[str, ...]) -> None:
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game = "Archipelago"
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for component in components:
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if component.supports_uri and component.game_name == game:
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client_component = component
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client_component.append(component)
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elif component.display_name == "Text Client":
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text_client_component = component
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from kvui import MDButton, MDButtonText
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from kivymd.uix.dialog import MDDialog, MDDialogHeadlineText, MDDialogContentContainer, MDDialogSupportingText
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from kivymd.uix.divider import MDDivider
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if client_component is None:
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run_component(text_client_component, *launch_args)
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return
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else:
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popup_text = MDDialogSupportingText(text="Select client to open and connect with.")
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component_buttons = [MDDivider()]
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for component in [text_client_component, *client_component]:
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component_buttons.append(MDButton(
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MDButtonText(text=component.display_name),
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on_release=lambda *args, comp=component: run_component(comp, *launch_args),
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style="text"
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))
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component_buttons.append(MDDivider())
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from kvui import App, Button, BoxLayout, Label, Window
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MDDialog(
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# Headline
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MDDialogHeadlineText(text="Connect to Multiworld"),
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# Text
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popup_text,
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# Content
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MDDialogContentContainer(
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*component_buttons,
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orientation="vertical"
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),
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class Popup(App):
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def __init__(self):
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self.title = "Connect to Multiworld"
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self.icon = r"data/icon.png"
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super().__init__()
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def build(self):
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layout = BoxLayout(orientation="vertical")
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layout.add_widget(Label(text="Select client to open and connect with."))
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button_row = BoxLayout(orientation="horizontal", size_hint=(1, 0.4))
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text_client_button = Button(
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text=text_client_component.display_name,
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on_release=lambda *args: run_component(text_client_component, *launch_args)
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)
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button_row.add_widget(text_client_button)
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game_client_button = Button(
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text=client_component.display_name,
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on_release=lambda *args: run_component(client_component, *launch_args)
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)
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button_row.add_widget(game_client_button)
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layout.add_widget(button_row)
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return layout
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def _stop(self, *largs):
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# see run_gui Launcher _stop comment for details
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self.root_window.close()
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super()._stop(*largs)
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Popup().run()
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).open()
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def identify(path: Union[None, str]) -> Tuple[Union[None, str], Union[None, Component]]:
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@@ -220,100 +213,163 @@ def launch(exe, in_terminal=False):
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subprocess.Popen(exe)
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def create_shortcut(button: Any, component: Component) -> None:
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from pyshortcuts import make_shortcut
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script = sys.argv[0]
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wkdir = Utils.local_path()
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script = f"{script} \"{component.display_name}\""
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make_shortcut(script, name=f"Archipelago {component.display_name}", icon=local_path("data", "icon.ico"),
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startmenu=False, terminal=False, working_dir=wkdir)
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button.menu.dismiss()
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refresh_components: Optional[Callable[[], None]] = None
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def run_gui():
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from kvui import App, ContainerLayout, GridLayout, Button, Label, ScrollBox, Widget, ApAsyncImage
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def run_gui(path: str, args: Any) -> None:
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from kvui import (ThemedApp, MDFloatLayout, MDGridLayout, MDButton, MDLabel, MDButtonText, ScrollBox, ApAsyncImage)
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from kivy.properties import ObjectProperty
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from kivy.core.window import Window
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from kivy.uix.relativelayout import RelativeLayout
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from kivy.metrics import dp
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from kivymd.uix.button import MDIconButton
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from kivymd.uix.card import MDCard
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from kivymd.uix.menu import MDDropdownMenu
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from kivymd.uix.relativelayout import MDRelativeLayout
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from kivymd.uix.snackbar import MDSnackbar, MDSnackbarText
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class Launcher(App):
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from kivy.lang.builder import Builder
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class LauncherCard(MDCard):
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component: Component | None
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image: str
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context_button: MDIconButton = ObjectProperty(None)
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def __init__(self, *args, component: Component | None = None, image_path: str = "", **kwargs):
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self.component = component
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self.image = image_path
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super().__init__(args, kwargs)
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class Launcher(ThemedApp):
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base_title: str = "Archipelago Launcher"
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container: ContainerLayout
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grid: GridLayout
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_tool_layout: Optional[ScrollBox] = None
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_client_layout: Optional[ScrollBox] = None
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top_screen: MDFloatLayout = ObjectProperty(None)
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navigation: MDGridLayout = ObjectProperty(None)
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grid: MDGridLayout = ObjectProperty(None)
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button_layout: ScrollBox = ObjectProperty(None)
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cards: list[LauncherCard]
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current_filter: Sequence[str | Type] | None
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def __init__(self, ctx=None):
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def __init__(self, ctx=None, path=None, args=None):
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self.title = self.base_title + " " + Utils.__version__
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self.ctx = ctx
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self.icon = r"data/icon.png"
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self.favorites = []
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self.launch_uri = path
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self.launch_args = args
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self.cards = []
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self.current_filter = (Type.CLIENT, Type.TOOL, Type.ADJUSTER, Type.MISC)
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persistent = Utils.persistent_load()
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if "launcher" in persistent:
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if "favorites" in persistent["launcher"]:
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self.favorites.extend(persistent["launcher"]["favorites"])
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if "filter" in persistent["launcher"]:
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if persistent["launcher"]["filter"]:
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filters = []
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for filter in persistent["launcher"]["filter"].split(", "):
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if filter == "favorites":
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filters.append(filter)
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else:
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filters.append(Type[filter])
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self.current_filter = filters
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super().__init__()
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def _refresh_components(self) -> None:
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def set_favorite(self, caller):
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if caller.component.display_name in self.favorites:
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self.favorites.remove(caller.component.display_name)
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caller.icon = "star-outline"
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else:
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self.favorites.append(caller.component.display_name)
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caller.icon = "star"
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def build_button(component: Component) -> Widget:
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def build_card(self, component: Component) -> LauncherCard:
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"""
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Builds a card widget for a given component.
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:param component: The component associated with the button.
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:return: The created Card Widget.
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"""
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Builds a button widget for a given component.
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button_card = LauncherCard(component=component,
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image_path=icon_paths[component.icon])
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Args:
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component (Component): The component associated with the button.
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def open_menu(caller):
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caller.menu.open()
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Returns:
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None. The button is added to the parent grid layout.
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menu_items = [
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{
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"text": "Add shortcut on desktop",
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"leading_icon": "laptop",
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"on_release": lambda: create_shortcut(button_card.context_button, component)
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}
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]
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button_card.context_button.menu = MDDropdownMenu(caller=button_card.context_button, items=menu_items)
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button_card.context_button.bind(on_release=open_menu)
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"""
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button = Button(text=component.display_name, size_hint_y=None, height=40)
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button.component = component
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button.bind(on_release=self.component_action)
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if component.icon != "icon":
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image = ApAsyncImage(source=icon_paths[component.icon],
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size=(38, 38), size_hint=(None, 1), pos=(5, 0))
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box_layout = RelativeLayout(size_hint_y=None, height=40)
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box_layout.add_widget(button)
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box_layout.add_widget(image)
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return box_layout
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return button
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return button_card
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def _refresh_components(self, type_filter: Sequence[str | Type] | None = None) -> None:
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if not type_filter:
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type_filter = [Type.CLIENT, Type.ADJUSTER, Type.TOOL, Type.MISC]
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favorites = "favorites" in type_filter
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# clear before repopulating
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assert self._tool_layout and self._client_layout, "must call `build` first"
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tool_children = reversed(self._tool_layout.layout.children)
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assert self.button_layout, "must call `build` first"
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tool_children = reversed(self.button_layout.layout.children)
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for child in tool_children:
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self._tool_layout.layout.remove_widget(child)
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client_children = reversed(self._client_layout.layout.children)
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for child in client_children:
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self._client_layout.layout.remove_widget(child)
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self.button_layout.layout.remove_widget(child)
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_tools = {c.display_name: c for c in components if c.type == Type.TOOL}
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_clients = {c.display_name: c for c in components if c.type == Type.CLIENT}
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_adjusters = {c.display_name: c for c in components if c.type == Type.ADJUSTER}
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_miscs = {c.display_name: c for c in components if c.type == Type.MISC}
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cards = [card for card in self.cards if card.component.type in type_filter
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or favorites and card.component.display_name in self.favorites]
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for (tool, client) in itertools.zip_longest(itertools.chain(
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_tools.items(), _miscs.items(), _adjusters.items()
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), _clients.items()):
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# column 1
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if tool:
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self._tool_layout.layout.add_widget(build_button(tool[1]))
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# column 2
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if client:
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self._client_layout.layout.add_widget(build_button(client[1]))
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self.current_filter = type_filter
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for card in cards:
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self.button_layout.layout.add_widget(card)
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def filter_clients(self, caller):
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self._refresh_components(caller.type)
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def build(self):
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self.container = ContainerLayout()
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self.grid = GridLayout(cols=2)
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self.container.add_widget(self.grid)
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self.grid.add_widget(Label(text="General", size_hint_y=None, height=40))
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self.grid.add_widget(Label(text="Clients", size_hint_y=None, height=40))
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self._tool_layout = ScrollBox()
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self._tool_layout.layout.orientation = "vertical"
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self.grid.add_widget(self._tool_layout)
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self._client_layout = ScrollBox()
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self._client_layout.layout.orientation = "vertical"
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self.grid.add_widget(self._client_layout)
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self._refresh_components()
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self.top_screen = Builder.load_file(Utils.local_path("data/launcher.kv"))
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self.grid = self.top_screen.ids.grid
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self.navigation = self.top_screen.ids.navigation
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self.button_layout = self.top_screen.ids.button_layout
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self.set_colors()
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self.top_screen.md_bg_color = self.theme_cls.backgroundColor
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global refresh_components
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refresh_components = self._refresh_components
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Window.bind(on_drop_file=self._on_drop_file)
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return self.container
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for component in components:
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self.cards.append(self.build_card(component))
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self._refresh_components(self.current_filter)
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return self.top_screen
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def on_start(self):
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if self.launch_uri:
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handle_uri(self.launch_uri, self.launch_args)
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self.launch_uri = None
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self.launch_args = None
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@staticmethod
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def component_action(button):
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MDSnackbar(MDSnackbarText(text="Opening in a new window..."), y=dp(24), pos_hint={"center_x": 0.5},
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size_hint_x=0.5).open()
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if button.component.func:
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button.component.func()
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else:
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@@ -333,7 +389,13 @@ def run_gui():
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self.root_window.close()
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super()._stop(*largs)
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Launcher().run()
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def on_stop(self):
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Utils.persistent_store("launcher", "favorites", self.favorites)
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Utils.persistent_store("launcher", "filter", ", ".join(filter.name if isinstance(filter, Type) else filter
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for filter in self.current_filter))
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super().on_stop()
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Launcher(path=path, args=args).run()
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# avoiding Launcher reference leak
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# and don't try to do something with widgets after window closed
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@@ -360,16 +422,14 @@ def main(args: Optional[Union[argparse.Namespace, dict]] = None):
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path = args.get("Patch|Game|Component|url", None)
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if path is not None:
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if path.startswith("archipelago://"):
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handle_uri(path, args.get("args", ()))
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return
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file, component = identify(path)
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if file:
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args['file'] = file
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if component:
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args['component'] = component
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if not component:
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logging.warning(f"Could not identify Component responsible for {path}")
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if not path.startswith("archipelago://"):
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file, component = identify(path)
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if file:
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args['file'] = file
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if component:
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args['component'] = component
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if not component:
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logging.warning(f"Could not identify Component responsible for {path}")
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if args["update_settings"]:
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update_settings()
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@@ -378,7 +438,7 @@ def main(args: Optional[Union[argparse.Namespace, dict]] = None):
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elif "component" in args:
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run_component(args["component"], *args["args"])
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elif not args["update_settings"]:
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run_gui()
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run_gui(path, args.get("args", ()))
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if __name__ == '__main__':
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@@ -400,6 +460,7 @@ if __name__ == '__main__':
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main(parser.parse_args())
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from worlds.LauncherComponents import processes
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for process in processes:
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# we await all child processes to close before we tear down the process host
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# this makes it feel like each one is its own program, as the Launcher is closed now
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Reference in New Issue
Block a user