Core: "Build APWorlds" cleanup (#5507)

* allow filtered build, subprocess

* component description

* correct name

* move back to running directly
This commit is contained in:
Silvris
2025-10-02 02:36:33 -05:00
committed by GitHub
parent b162095f89
commit 50f6cf04f6

View File

@@ -244,17 +244,32 @@ icon_paths = {
}
if not is_frozen():
def _build_apworlds():
def _build_apworlds(*launch_args: str):
import json
import os
import zipfile
from worlds import AutoWorldRegister
from worlds.Files import APWorldContainer
from Launcher import open_folder
import argparse
parser = argparse.ArgumentParser("Build script for APWorlds")
parser.add_argument("worlds", type=str, default=(), nargs="*", help="Names of APWorlds to build.")
args = parser.parse_args(launch_args)
if args.worlds:
games = [(game, AutoWorldRegister.world_types.get(game, None)) for game in args.worlds]
else:
games = [(worldname, worldtype) for worldname, worldtype in AutoWorldRegister.world_types.items()
if not worldtype.zip_path]
apworlds_folder = os.path.join("build", "apworlds")
os.makedirs(apworlds_folder, exist_ok=True)
for worldname, worldtype in AutoWorldRegister.world_types.items():
for worldname, worldtype in games:
if not worldtype:
logging.error(f"Requested APWorld \"{worldname}\" does not exist.")
continue
file_name = os.path.split(os.path.dirname(worldtype.__file__))[1]
world_directory = os.path.join("worlds", file_name)
if os.path.isfile(os.path.join(world_directory, "archipelago.json")):
@@ -269,12 +284,15 @@ if not is_frozen():
apworld.manifest_path = f"{file_name}/archipelago.json"
with zipfile.ZipFile(zip_path, "w", zipfile.ZIP_DEFLATED,
compresslevel=9) as zf:
for path in pathlib.Path(world_directory).rglob("*.*"):
for path in pathlib.Path(world_directory).rglob("*"):
relative_path = os.path.join(*path.parts[path.parts.index("worlds") + 1:])
if "__MACOSX" in relative_path or ".DS_STORE" in relative_path or "__pycache__" in relative_path:
continue
if not relative_path.endswith("archipelago.json"):
zf.write(path, relative_path)
zf.writestr(apworld.manifest_path, json.dumps(manifest))
open_folder(apworlds_folder)
components.append(Component('Build apworlds', func=_build_apworlds, cli=True,))
components.append(Component('Build APWorlds', func=_build_apworlds, cli=True,
description="Build APWorlds from loose-file world folders."))