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Stardew Valley: 5.x.x - The Allsanity Update (#2764)
Major Content update for Stardew Valley, including the following features - Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time - Randomized Farm Type - Bundles rework (Remixed Bundles and Missing Bundle!) - New Settings: * Shipsanity - Shipping individual items * Monstersanity - Slaying monsters * Cooksanity - Cooking individual recipes * Chefsanity - Learning individual recipes * Craftsanity - Crafting individual items - New Goals: * Protector of the Valley - Complete every monster slayer goal * Full Shipment - Ship every item * Craftmaster - Craft every item * Gourmet Chef - Cook every recipe * Legend - Earn 10 000 000g * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt) * Allsanity - Complete every check in your slot - Building Shuffle: Cheaper options - Tool Shuffle: Cheaper options - Money rework - New traps - New isolated checks and items, including the farm cave, the movie theater, etc - Mod Support: SVE [Albrekka] - Mod Support: Distant Lands [Albrekka] - Mod Support: Hat Mouse Lacey [Albrekka] - Mod Support: Boarding House [Albrekka] Co-authored-by: Witchybun <elnendil@gmail.com> Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com> Co-authored-by: Jouramie <jouramie@hotmail.com> Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
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149
worlds/stardew_valley/data/recipe_source.py
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149
worlds/stardew_valley/data/recipe_source.py
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from typing import Union, List, Tuple
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class RecipeSource:
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def __repr__(self):
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return f"RecipeSource"
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class StarterSource(RecipeSource):
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def __repr__(self):
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return f"StarterSource"
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class ArchipelagoSource(RecipeSource):
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ap_item: Tuple[str]
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def __init__(self, ap_item: Union[str, List[str]]):
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if isinstance(ap_item, str):
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ap_item = [ap_item]
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self.ap_item = tuple(ap_item)
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def __repr__(self):
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return f"ArchipelagoSource {self.ap_item}"
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class LogicSource(RecipeSource):
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logic_rule: str
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def __init__(self, logic_rule: str):
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self.logic_rule = logic_rule
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def __repr__(self):
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return f"LogicSource {self.logic_rule}"
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class QueenOfSauceSource(RecipeSource):
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year: int
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season: str
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day: int
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def __init__(self, year: int, season: str, day: int):
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self.year = year
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self.season = season
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self.day = day
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def __repr__(self):
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return f"QueenOfSauceSource at year {self.year} {self.season} {self.day}"
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class QuestSource(RecipeSource):
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quest: str
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def __init__(self, quest: str):
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self.quest = quest
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def __repr__(self):
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return f"QuestSource at quest {self.quest}"
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class FriendshipSource(RecipeSource):
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friend: str
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hearts: int
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def __init__(self, friend: str, hearts: int):
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self.friend = friend
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self.hearts = hearts
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def __repr__(self):
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return f"FriendshipSource at {self.friend} {self.hearts} <3"
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class CutsceneSource(FriendshipSource):
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region: str
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def __init__(self, region: str, friend: str, hearts: int):
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super().__init__(friend, hearts)
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self.region = region
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def __repr__(self):
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return f"CutsceneSource at {self.region}"
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class SkillSource(RecipeSource):
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skill: str
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level: int
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def __init__(self, skill: str, level: int):
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self.skill = skill
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self.level = level
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def __repr__(self):
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return f"SkillSource at level {self.level} {self.skill}"
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class ShopSource(RecipeSource):
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region: str
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price: int
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def __init__(self, region: str, price: int):
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self.region = region
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self.price = price
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def __repr__(self):
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return f"ShopSource at {self.region} costing {self.price}g"
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class ShopFriendshipSource(RecipeSource):
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friend: str
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hearts: int
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region: str
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price: int
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def __init__(self, friend: str, hearts: int, region: str, price: int):
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self.friend = friend
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self.hearts = hearts
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self.region = region
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self.price = price
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def __repr__(self):
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return f"ShopFriendshipSource at {self.region} costing {self.price}g when {self.friend} has {self.hearts} hearts"
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class FestivalShopSource(ShopSource):
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def __init__(self, region: str, price: int):
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super().__init__(region, price)
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class ShopTradeSource(ShopSource):
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currency: str
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def __init__(self, region: str, currency: str, price: int):
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super().__init__(region, price)
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self.currency = currency
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def __repr__(self):
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return f"ShopTradeSource at {self.region} costing {self.price} {self.currency}"
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class SpecialOrderSource(RecipeSource):
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special_order: str
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def __init__(self, special_order: str):
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self.special_order = special_order
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def __repr__(self):
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return f"SpecialOrderSource from {self.special_order}"
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