Stardew Valley: 5.x.x - The Allsanity Update (#2764)

Major Content update for Stardew Valley, including the following features

- Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time
- Randomized Farm Type
- Bundles rework (Remixed Bundles and Missing Bundle!)
- New Settings:
  * Shipsanity - Shipping individual items
  * Monstersanity - Slaying monsters
  * Cooksanity - Cooking individual recipes
  * Chefsanity - Learning individual recipes
  * Craftsanity - Crafting individual items
- New Goals:
  * Protector of the Valley - Complete every monster slayer goal
  * Full Shipment - Ship every item
  * Craftmaster - Craft every item
  * Gourmet Chef - Cook every recipe
  * Legend - Earn 10 000 000g
  * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt)
  * Allsanity - Complete every check in your slot
- Building Shuffle: Cheaper options
- Tool Shuffle: Cheaper options
- Money rework
- New traps
- New isolated checks and items, including the farm cave, the movie theater, etc
- Mod Support: SVE [Albrekka]
- Mod Support: Distant Lands [Albrekka]
- Mod Support: Hat Mouse Lacey [Albrekka]
- Mod Support: Boarding House [Albrekka]

Co-authored-by: Witchybun <elnendil@gmail.com>
Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com>
Co-authored-by: Jouramie <jouramie@hotmail.com>
Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
This commit is contained in:
agilbert1412
2024-03-15 15:05:14 +03:00
committed by GitHub
parent f7da833572
commit 52e65e208e
177 changed files with 17815 additions and 6863 deletions

View File

@@ -4,6 +4,10 @@ class Region:
farm_house = "Farmhouse"
cellar = "Cellar"
farm = "Farm"
coop = "Coop"
barn = "Barn"
shed = "Shed"
slime_hutch = "Slime Hutch"
town = "Town"
beach = "Beach"
mountain = "Mountain"
@@ -63,12 +67,20 @@ class Region:
skull_cavern_150 = "Skull Cavern Floor 150"
skull_cavern_175 = "Skull Cavern Floor 175"
skull_cavern_200 = "Skull Cavern Floor 200"
dangerous_skull_cavern = "Dangerous Skull Cavern"
hospital = "Hospital"
carpenter = "Carpenter Shop"
alex_house = "Alex's House"
elliott_house = "Elliott's House"
ranch = "Marnie's Ranch"
traveling_cart = "Traveling Cart"
traveling_cart_sunday = "Traveling Cart Sunday"
traveling_cart_monday = "Traveling Cart Monday"
traveling_cart_tuesday = "Traveling Cart Tuesday"
traveling_cart_wednesday = "Traveling Cart Wednesday"
traveling_cart_thursday = "Traveling Cart Thursday"
traveling_cart_friday = "Traveling Cart Friday"
traveling_cart_saturday = "Traveling Cart Saturday"
farm_cave = "Farmcave"
greenhouse = "Greenhouse"
tunnel_entrance = "Tunnel Entrance"
@@ -94,6 +106,9 @@ class Region:
haley_house = "Haley's House"
sam_house = "Sam's House"
jojamart = "JojaMart"
abandoned_jojamart = "Abandoned JojaMart"
movie_theater = "Movie Theater"
movie_ticket_stand = "Ticket Stand"
fish_shop = "Willy's Fish Shop"
boat_tunnel = "Boat Tunnel"
tide_pools = "Tide Pools"
@@ -130,6 +145,27 @@ class Region:
mines_floor_110 = "The Mines - Floor 110"
mines_floor_115 = "The Mines - Floor 115"
mines_floor_120 = "The Mines - Floor 120"
dangerous_mines_20 = "Dangerous Mines - Floor 20"
dangerous_mines_60 = "Dangerous Mines - Floor 60"
dangerous_mines_100 = "Dangerous Mines - Floor 100"
kitchen = "Kitchen"
shipping = "Shipping"
queen_of_sauce = "The Queen of Sauce"
blacksmith_copper = "Blacksmith Copper Upgrades"
blacksmith_iron = "Blacksmith Iron Upgrades"
blacksmith_gold = "Blacksmith Gold Upgrades"
blacksmith_iridium = "Blacksmith Iridium Upgrades"
farming = "Farming"
fishing = "Fishing"
egg_festival = "Egg Festival"
flower_dance = "Flower Dance"
luau = "Luau"
moonlight_jellies = "Dance of the Moonlight Jellies"
fair = "Stardew Valley Fair"
spirit_eve = "Spirit's Eve"
festival_of_ice = "Festival of Ice"
night_market = "Night Market"
winter_star = "Feast of the Winter Star"
class DeepWoodsRegion:
@@ -180,3 +216,91 @@ class AyeishaRegion:
class RileyRegion:
riley_house = "Riley's House"
class SVERegion:
grandpas_shed = "Grandpa's Shed"
grandpas_shed_front_door = "Grandpa's Shed Front Door"
grandpas_shed_interior = "Grandpa's Shed Interior"
grandpas_shed_upstairs = "Grandpa's Shed Upstairs"
grove_outpost_warp = "Grove Outpost Warp"
grove_wizard_warp = "Grove Wizard Warp"
grove_farm_warp = "Grove Farm Warp"
grove_aurora_warp = "Grove Aurora Vineyard Warp"
grove_guild_warp = "Grove Guild Warp"
grove_junimo_warp = "Grove Junimo Woods Warp"
grove_spring_warp = "Grove Sprite Spring Warp"
marnies_shed = "Marnie's Shed"
fairhaven_farm = "Fairhaven Farm"
blue_moon_vineyard = "Blue Moon Vineyard"
sophias_house = "Sophia's House"
jenkins_residence = "Jenkins' Residence"
jenkins_cellar = "Jenkins' Cellar"
unclaimed_plot = "Unclaimed Plot"
shearwater = "Shearwater Bridge"
guild_summit = "Guild Summit"
fable_reef = "Fable Reef"
first_slash_guild = "First Slash Guild"
highlands_outside = "Highlands Outside"
highlands_cavern = "Highlands Cavern"
dwarf_prison = "Highlands Cavern Prison"
lances_house = "Lance's House Main"
lances_ladder = "Lance's House Ladder"
forest_west = "Forest West"
aurora_vineyard = "Aurora Vineyard"
aurora_vineyard_basement = "Aurora Vineyard Basement"
bear_shop = "Bear Shop"
sprite_spring = "Sprite Spring"
lost_woods = "Lost Woods"
junimo_woods = "Junimo Woods"
purple_junimo_shop = "Purple Junimo Shop"
enchanted_grove = "Enchanted Grove"
galmoran_outpost = "Galmoran Outpost"
badlands_entrance = "Badlands Entrance"
crimson_badlands = "Crimson Badlands"
alesia_shop = "Alesia Shop"
isaac_shop = "Isaac Shop"
summit = "Summit"
susans_house = "Susan's House"
marlon_boat = "Marlon's Boat"
badlands_cave = "Badlands Cave"
outpost_roof = "Galmoran Outpost Roof"
grampleton_station = "Grampleton Station"
grampleton_suburbs = "Grampleton Suburbs"
scarlett_house = "Scarlett's House"
first_slash_hallway = "First Slash Hallway"
first_slash_spare_room = "First Slash Spare Room"
sprite_spring_cave = "Sprite Spring Cave"
willy_bedroom = "Willy's Bedroom"
gunther_bedroom = "Gunther's Bedroom"
class AlectoRegion:
witch_attic = "Witch's Attic"
class LaceyRegion:
hat_house = "Mouse House"
class BoardingHouseRegion:
boarding_house_plateau = "Boarding House Outside"
boarding_house_first = "Boarding House - First Floor"
boarding_house_second = "Boarding House - Second Floor"
abandoned_mines_entrance = "Abandoned Mines Entrance"
abandoned_mines_1a = "Abandoned Mines - 1A"
abandoned_mines_1b = "Abandoned Mines - 1B"
abandoned_mines_2a = "Abandoned Mines - 2A"
abandoned_mines_2b = "Abandoned Mines - 2B"
abandoned_mines_3 = "Abandoned Mines - 3"
abandoned_mines_4 = "Abandoned Mines - 4"
abandoned_mines_5 = "Abandoned Mines - 5"
the_lost_valley = "The Lost Valley"
gregory_tent = "Gregory's Tent"
lost_valley_ruins = "Lost Valley Ruins"
lost_valley_minecart = "Lost Valley Minecart"
lost_valley_house_1 = "Lost Valley Ruins - First House"
lost_valley_house_2 = "Lost Valley Ruins - Second House"
buffalo_ranch = "Buffalo's Ranch"