Core: Rename the missed slot_seeds. (#1432)
* Rename the missed slot_seeds. * Fixed a threaded context random error.
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@@ -56,7 +56,7 @@ class WitnessWorld(World):
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def _get_slot_data(self):
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return {
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'seed': self.multiworld.random.randint(0, 1000000),
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'seed': self.multiworld.per_slot_randoms[self.player].randint(0, 1000000),
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'victory_location': int(self.player_logic.VICTORY_LOCATION, 16),
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'panelhex_to_id': self.locat.CHECK_PANELHEX_TO_ID,
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'item_id_to_door_hexes': self.static_items.ITEM_ID_TO_DOOR_HEX_ALL,
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@@ -189,7 +189,7 @@ class WitnessWorld(World):
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if hint_amount != 0:
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generated_hints = make_hints(self.multiworld, self.player, hint_amount)
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self.multiworld.slot_seeds[self.player].shuffle(audio_logs)
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self.multiworld.per_slot_randoms[self.player].shuffle(audio_logs)
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duplicates = len(audio_logs) // hint_amount
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