From 55ef0cc8c99c31e15b89900ce160e44044223b31 Mon Sep 17 00:00:00 2001 From: MarioSpore Date: Thu, 18 Sep 2025 22:15:07 -0400 Subject: [PATCH] Damage is considered "exhaustion" according to the game manual --- worlds/grinch/Items.py | 1 + 1 file changed, 1 insertion(+) diff --git a/worlds/grinch/Items.py b/worlds/grinch/Items.py index 4e80847e..75a60bd4 100644 --- a/worlds/grinch/Items.py +++ b/worlds/grinch/Items.py @@ -191,6 +191,7 @@ TRAPS_TABLE: dict[str, GrinchItemData] = { # alias to Slowness Trap for traplink # "Tip Toe Trap": GrinchItemData("Traps", 603, IC.trap, [GrinchRamData()]), # This item may not function properly if you receive it during a loading screen or in Mount Crumpit +# alias to Exhaustion Trap # "Damage Trap": GrinchItemData("Traps", 604, IC.trap, [GrinchRamData(0x0E8FDC, value=-20, update_existing_value=True)]), "Depletion Trap": GrinchItemData("Traps", 605, IC.trap, [GrinchRamData(0x010058, value=0, bit_size=2)]), "Dump it to Crumpit": GrinchItemData("Traps", 606, IC.trap, #Alias to Home Trap for traplink