Zillion: Use Useful Item Classification (#4179)

This commit is contained in:
Doug Hoskisson
2025-01-19 15:29:13 -08:00
committed by GitHub
parent 9443861849
commit 563794ab83
2 changed files with 31 additions and 8 deletions

View File

@@ -1,6 +1,34 @@
from typing import Counter
from BaseClasses import Item, ItemClassification as IC
from zilliandomizer.logic_components.items import Item as ZzItem
_useful_thresholds = {
"Apple": 9999,
"Champ": 9999,
"JJ": 9999,
"Win": 9999,
"Empty": 0,
"ID Card": 10,
"Red ID Card": 2,
"Floppy Disk": 7,
"Bread": 0,
"Opa-Opa": 20,
"Zillion": 8,
"Scope": 8,
}
""" make the item useful if the number in the item pool is below this number """
def get_classification(name: str, zz_item: ZzItem, item_counts: Counter[str]) -> IC:
classification = IC.filler
if zz_item.required:
classification = IC.progression
if not zz_item.is_progression:
classification = IC.progression_skip_balancing
if item_counts[name] < _useful_thresholds.get(name, 0):
classification |= IC.useful
return classification
class ZillionItem(Item):
game = "Zillion"