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Aquaria: Logic bug fixes (#3679)
* Fixing logic bugs * Require energy attack in the cathedral and energy form in the body * King Jelly can be beaten easily with only the Dual Form * I think that I have a problem with my left and right... * There is a monster that is blocking the path, soo need attack to pass * The Li cage is not accessible without the Sunken city boss * Removing useless space. Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Two more minors logic modification * Adapting tests to af9b6cd * Reformat the Region file --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
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@@ -99,7 +99,7 @@ item_table = {
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"Mutant Costume": ItemData(698020, 1, ItemType.JUNK, ItemGroup.COLLECTIBLE), # collectible_mutant_costume
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"Baby Nautilus": ItemData(698021, 1, ItemType.NORMAL, ItemGroup.UTILITY), # collectible_nautilus
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"Baby Piranha": ItemData(698022, 1, ItemType.NORMAL, ItemGroup.UTILITY), # collectible_piranha
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"Arnassi Armor": ItemData(698023, 1, ItemType.NORMAL, ItemGroup.UTILITY), # collectible_seahorse_costume
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"Arnassi Armor": ItemData(698023, 1, ItemType.PROGRESSION, ItemGroup.UTILITY), # collectible_seahorse_costume
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"Seed Bag": ItemData(698024, 1, ItemType.JUNK, ItemGroup.COLLECTIBLE), # collectible_seed_bag
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"King's Skull": ItemData(698025, 1, ItemType.JUNK, ItemGroup.COLLECTIBLE), # collectible_skull
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"Song Plant Spore": ItemData(698026, 1, ItemType.JUNK, ItemGroup.COLLECTIBLE), # collectible_spore_seed
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