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TUNIC: More varied reserved locations for local_fill option (#4653)
* Make reserved locations more varied * Use CollectionState(self.multiworld) instead of whatever it used to be
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@@ -322,23 +322,6 @@ hexagon_locations: Dict[str, str] = {
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"Blue Questagon": "Rooted Ziggurat Lower - Hexagon Blue",
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}
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sphere_one: List[str] = [
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"Overworld - [Central] Chest Across From Well",
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"Overworld - [Northwest] Chest Near Quarry Gate",
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"Overworld - [Northwest] Shadowy Corner Chest",
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"Overworld - [Southwest] Chest Guarded By Turret",
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"Overworld - [Southwest] South Chest Near Guard",
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"Overworld - [Southwest] Obscured in Tunnel to Beach",
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"Overworld - [Northwest] Chest Near Turret",
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"Overworld - [Northwest] Page By Well",
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"Overworld - [West] Chest Behind Moss Wall",
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"Overworld - [Southwest] Key Pickup",
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"Overworld - [West] Key Pickup",
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"Overworld - [West] Obscured Behind Windmill",
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"Overworld - [West] Obscured Near Well",
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"Overworld - [West] Page On Teleporter"
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]
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standard_location_name_to_id: Dict[str, int] = {name: location_base_id + index for index, name in enumerate(location_table)}
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all_locations = location_table.copy()
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