remove special rules for pinball room

This commit is contained in:
Fabian Dill
2020-07-09 16:16:31 +02:00
parent baa1f1d2ba
commit 57fe16ab60
5 changed files with 6 additions and 25 deletions

View File

@@ -50,15 +50,6 @@ def fill_dungeons(world):
all_state_base = world.get_all_state()
for player in range(1, world.players + 1):
if not world.retro[player] and world.logic == "noglitches" and not world.keyshuffle[player]:
skull_woods = world.get_dungeon('Skull Woods', player)
skull_woods.small_keys.pop()
pinball_room = world.get_location('Skull Woods - Pinball Room', player)
world.push_item(pinball_room, ItemFactory('Small Key (Skull Woods)', player), False)
pinball_room.event = True
pinball_room.locked = True
dungeons = [(list(dungeon.regions), dungeon.big_key, list(dungeon.small_keys), list(dungeon.dungeon_items)) for dungeon in world.dungeons]
loopcnt = 0
@@ -129,16 +120,6 @@ def get_dungeon_item_pool(world):
def fill_dungeons_restrictive(world, shuffled_locations):
all_state_base = world.get_all_state()
for player in range(1, world.players + 1):
if not world.retro[player] and world.logic == "noglitches" and not world.keyshuffle[player]:
skull_woods = world.get_dungeon('Skull Woods', player)
skull_woods.small_keys.pop()
pinball_room = world.get_location('Skull Woods - Pinball Room', player)
world.push_item(pinball_room, ItemFactory('Small Key (Skull Woods)', player), False)
pinball_room.event = True
pinball_room.locked = True
shuffled_locations.remove(pinball_room)
# with shuffled dungeon items they are distributed as part of the normal item pool
for item in world.get_items():
if (item.smallkey and world.keyshuffle[item.player]) or (item.bigkey and world.bigkeyshuffle[item.player]):