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Various worlds: Fix more absolute world imports (#3510)
* Adventure: remove absolute imports * Alttp: remove absolute imports (all but tests) * Aquaria: remove absolute imports in tests running tests from apworld may fail (on 3.8 and maybe in the future) otherwise * DKC3: remove absolute imports * LADX: remove absolute imports * Overcooked 2: remove absolute imports in tests running tests from apworld may fail otherwise * Rogue Legacy: remove absolute imports in tests running tests from apworld may fail otherwise * SC2: remove absolute imports * SMW: remove absolute imports * Subnautica: remove absolute imports in tests running tests from apworld may fail otherwise * Zillion: remove absolute imports in tests running tests from apworld may fail otherwise
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@@ -406,7 +406,7 @@ def create_dungeon_region(world: MultiWorld, player: int, name: str, hint: str,
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def _create_region(world: MultiWorld, player: int, name: str, type: LTTPRegionType, hint: str, locations=None,
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exits=None):
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from worlds.alttp.SubClasses import ALttPLocation
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from .SubClasses import ALttPLocation
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ret = LTTPRegion(name, type, hint, player, world)
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if exits:
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for exit in exits:
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@@ -760,7 +760,7 @@ location_table: typing.Dict[str,
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'Turtle Rock - Prize': (
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[0x120A7, 0x53F24, 0x53F25, 0x18005C, 0x180079, 0xC708], None, True, 'Turtle Rock')}
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from worlds.alttp.Shops import shop_table_by_location_id, shop_table_by_location
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from .Shops import shop_table_by_location_id, shop_table_by_location
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lookup_id_to_name = {data[0]: name for name, data in location_table.items() if type(data[0]) == int}
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lookup_id_to_name = {**lookup_id_to_name, **{data[1]: name for name, data in key_drop_data.items()}}
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lookup_id_to_name.update(shop_table_by_location_id)
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