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Various worlds: Fix more absolute world imports (#3510)
* Adventure: remove absolute imports * Alttp: remove absolute imports (all but tests) * Aquaria: remove absolute imports in tests running tests from apworld may fail (on 3.8 and maybe in the future) otherwise * DKC3: remove absolute imports * LADX: remove absolute imports * Overcooked 2: remove absolute imports in tests running tests from apworld may fail otherwise * Rogue Legacy: remove absolute imports in tests running tests from apworld may fail otherwise * SC2: remove absolute imports * SMW: remove absolute imports * Subnautica: remove absolute imports in tests running tests from apworld may fail otherwise * Zillion: remove absolute imports in tests running tests from apworld may fail otherwise
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@@ -223,7 +223,7 @@ class SMWSNIClient(SNIClient):
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next_trap, message = self.trap_queue.pop(0)
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from worlds.smw.Rom import trap_rom_data
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from .Rom import trap_rom_data
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if next_trap.item in trap_rom_data:
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trap_active = await snes_read(ctx, WRAM_START + trap_rom_data[next_trap.item][0], 0x3)
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@@ -349,8 +349,8 @@ class SMWSNIClient(SNIClient):
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blocksanity_flags = bytearray(await snes_read(ctx, SMW_BLOCKSANITY_FLAGS, 0xC))
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blocksanity_active = await snes_read(ctx, SMW_BLOCKSANITY_ACTIVE_ADDR, 0x1)
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level_clear_flags = bytearray(await snes_read(ctx, SMW_LEVEL_CLEAR_FLAGS, 0x60))
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from worlds.smw.Rom import item_rom_data, ability_rom_data, trap_rom_data, icon_rom_data
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from worlds.smw.Levels import location_id_to_level_id, level_info_dict, level_blocks_data
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from .Rom import item_rom_data, ability_rom_data, trap_rom_data, icon_rom_data
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from .Levels import location_id_to_level_id, level_info_dict, level_blocks_data
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from worlds import AutoWorldRegister
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for loc_name, level_data in location_id_to_level_id.items():
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loc_id = AutoWorldRegister.world_types[ctx.game].location_name_to_id[loc_name]
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