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Yoshi's Island: Minor Fixes (#3142)
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@@ -274,7 +274,7 @@ def setup_gamevars(world: "YoshisIslandWorld") -> None:
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norm_start_lv.extend([0x24, 0x3C])
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hard_start_lv.extend([0x1D, 0x3C])
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if world.options.level_shuffle != LevelShuffle.option_bosses_guranteed:
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if world.options.level_shuffle != LevelShuffle.option_bosses_guaranteed:
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hard_start_lv.extend([0x07, 0x1B, 0x1F, 0x2B, 0x33, 0x37])
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if not world.options.shuffle_midrings:
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easy_start_lv.extend([0x1B])
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@@ -286,7 +286,7 @@ def setup_gamevars(world: "YoshisIslandWorld") -> None:
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if world.options.level_shuffle:
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world.global_level_list.remove(starting_level)
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world.random.shuffle(world.global_level_list)
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if world.options.level_shuffle == LevelShuffle.option_bosses_guranteed:
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if world.options.level_shuffle == LevelShuffle.option_bosses_guaranteed:
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for i in range(11):
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world.global_level_list = [item for item in world.global_level_list
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if item not in boss_lv]
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