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The Witness: New hint type ("area hints") (#2494)
This new type of "area hint" will instead give you general information about one of the named geographical areas in your world. Example: ``` There are 4 progression items in the "Quarry" region. Of them, 2 are for other players. Also, one of them is a laser for this world. ``` This also renames some of the locations in the game to better fit into an "area", such as the "River Obelisk" being renamed to the "Mountainside Obelisk". --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Co-authored-by: Scipio Wright <scipiowright@gmail.com>
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@@ -187,7 +187,19 @@ class HintAmount(Range):
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display_name = "Hints on Audio Logs"
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range_start = 0
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range_end = 49
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default = 10
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default = 12
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class AreaHintPercentage(Range):
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"""There are two types of hints for The Witness.
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"Location hints" hint one location in your world / containing an item for your world.
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"Area hints" will tell you some general info about the items you can find in one of the
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main geographic areas on the island.
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Use this option to specify how many of your hints you want to be area hints. The rest will be location hints."""
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display_name = "Area Hint Percentage"
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range_start = 0
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range_end = 100
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default = 33
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class DeathLink(Toggle):
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@@ -227,5 +239,6 @@ class TheWitnessOptions(PerGameCommonOptions):
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trap_percentage: TrapPercentage
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puzzle_skip_amount: PuzzleSkipAmount
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hint_amount: HintAmount
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area_hint_percentage: AreaHintPercentage
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death_link: DeathLink
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death_link_amnesty: DeathLinkAmnesty
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