The Witness: New hint type ("area hints") (#2494)

This new type of "area hint" will instead give you general information about one of the named geographical areas in your world.
Example:

```
There are 4 progression items in the "Quarry" region.
Of them, 2 are for other players.
Also, one of them is a laser for this world.
```

This also renames some of the locations in the game to better fit into an "area", such as the "River Obelisk" being renamed to the "Mountainside Obelisk".

---------

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
Co-authored-by: Scipio Wright <scipiowright@gmail.com>
This commit is contained in:
NewSoupVi
2024-02-28 04:44:22 +01:00
committed by GitHub
parent c126418f35
commit 59a6e4a1b5
19 changed files with 1152 additions and 611 deletions

View File

@@ -32,6 +32,7 @@ witness_option_presets: Dict[str, Dict[str, Any]] = {
"trap_percentage": TrapPercentage.default,
"puzzle_skip_amount": PuzzleSkipAmount.default,
"hint_amount": HintAmount.default,
"area_hint_percentage": AreaHintPercentage.default,
"death_link": DeathLink.default,
},
@@ -64,6 +65,7 @@ witness_option_presets: Dict[str, Dict[str, Any]] = {
"trap_percentage": TrapPercentage.default,
"puzzle_skip_amount": 15,
"hint_amount": HintAmount.default,
"area_hint_percentage": AreaHintPercentage.default,
"death_link": DeathLink.default,
},
@@ -96,6 +98,7 @@ witness_option_presets: Dict[str, Dict[str, Any]] = {
"trap_percentage": TrapPercentage.default,
"puzzle_skip_amount": 15,
"hint_amount": HintAmount.default,
"area_hint_percentage": AreaHintPercentage.default,
"death_link": DeathLink.default,
},
}