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Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933)
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14
kvui.py
14
kvui.py
@@ -683,10 +683,18 @@ class HintLog(RecycleView):
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for hint in hints:
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data.append({
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"receiving": {"text": self.parser.handle_node({"type": "player_id", "text": hint["receiving_player"]})},
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"item": {"text": self.parser.handle_node(
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{"type": "item_id", "text": hint["item"], "flags": hint["item_flags"]})},
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"item": {"text": self.parser.handle_node({
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"type": "item_id",
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"text": hint["item"],
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"flags": hint["item_flags"],
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"player": hint["receiving_player"],
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})},
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"finding": {"text": self.parser.handle_node({"type": "player_id", "text": hint["finding_player"]})},
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"location": {"text": self.parser.handle_node({"type": "location_id", "text": hint["location"]})},
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"location": {"text": self.parser.handle_node({
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"type": "location_id",
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"text": hint["location"],
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"player": hint["finding_player"],
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})},
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"entrance": {"text": self.parser.handle_node({"type": "color" if hint["entrance"] else "text",
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"color": "blue", "text": hint["entrance"]
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if hint["entrance"] else "Vanilla"})},
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