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Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933)
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@@ -113,7 +113,6 @@ class AdventureWorld(World):
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settings: ClassVar[AdventureSettings]
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item_name_to_id: ClassVar[Dict[str, int]] = {name: data.id for name, data in item_table.items()}
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location_name_to_id: ClassVar[Dict[str, int]] = {name: data.location_id for name, data in location_table.items()}
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data_version: ClassVar[int] = 1
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required_client_version: Tuple[int, int, int] = (0, 3, 9)
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def __init__(self, world: MultiWorld, player: int):
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