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Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933)
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@@ -78,11 +78,6 @@ class LinksAwakeningWorld(World):
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settings: typing.ClassVar[LinksAwakeningSettings]
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topology_present = True # show path to required location checks in spoiler
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# data_version is used to signal that items, locations or their names
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# changed. Set this to 0 during development so other games' clients do not
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# cache any texts, then increase by 1 for each release that makes changes.
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data_version = 1
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# ID of first item and location, could be hard-coded but code may be easier
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# to read with this as a propery.
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base_id = BASE_ID
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