Core: Remove Universally Unique ID Requirements (Per-Game Data Packages) (#1933)
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		| @@ -86,11 +86,6 @@ class ZillionWorld(World): | ||||
|     item_name_to_id = _item_name_to_id | ||||
|     location_name_to_id = _loc_name_to_id | ||||
|  | ||||
|     # increment this every time something in your world's names/id mappings changes. | ||||
|     # While this is set to 0 in *any* AutoWorld, the entire DataPackage is considered in testing mode and will be | ||||
|     # retrieved by clients on every connection. | ||||
|     data_version = 1 | ||||
|  | ||||
|     logger: logging.Logger | ||||
|  | ||||
|     class LogStreamInterface: | ||||
|   | ||||
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	 Zach Parks
					Zach Parks