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Combine bunny rules calculation for inverted and normal.
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@@ -27,26 +27,19 @@ def get_boots_required_superbunny_mirror_locations():
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yield 'Sahasrahla\'s Hut - Right'
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def get_invalid_mirror_bunny_entrances_dw():
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def get_invalid_mirror_bunny_entrances():
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"""
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Dark World entrances that can't be superbunny-mirrored into.
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Entrances that can't be superbunny-mirrored into.
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"""
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yield 'Skull Woods Final Section (Entrance)'
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yield 'Skull Woods Final Section'
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yield 'Hype Cave'
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yield 'Bonk Fairy (Dark)'
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yield 'Thieves Town'
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yield 'Dark World Hammer Peg Cave'
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yield 'Brewery'
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yield 'Hookshot Cave'
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yield 'Hookshot Cave Exit (South)'
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yield 'Dark Lake Hylia Ledge Fairy'
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yield 'Dark Lake Hylia Ledge Spike Cave'
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def get_invalid_mirror_bunny_entrances_lw():
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"""
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Light World entrances that can't be superbunny-mirrored into.
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"""
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yield 'Bonk Rock Cave'
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yield 'Bonk Fairy (Light)'
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yield '50 Rupee Cave'
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@@ -59,9 +52,6 @@ def get_invalid_mirror_bunny_entrances_lw():
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yield 'Ice Rod Cave'
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yield 'Sanctuary Grave'
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yield 'Kings Grave'
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#todo: you can for insanity shuffle
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yield 'Hyrule Castle Secret Entrance Stairs'
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yield 'Tower of Hera'
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def get_superbunny_accessible_locations():
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