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LttP: implement dungeonscrossed ER
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2
Main.py
2
Main.py
@@ -212,7 +212,7 @@ def main(args, seed=None):
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world.open_pyramid[player] = world.goal[player] in {'crystals', 'ganontriforcehunt', 'localganontriforcehunt', 'ganonpedestal'}
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elif world.open_pyramid[player] == 'auto':
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world.open_pyramid[player] = world.goal[player] in {'crystals', 'ganontriforcehunt', 'localganontriforcehunt', 'ganonpedestal'} and \
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(world.shuffle[player] in {'vanilla', 'dungeonssimple', 'dungeonsfull'} or not world.shuffle_ganon)
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(world.shuffle[player] in {'vanilla', 'dungeonssimple', 'dungeonsfull', 'dungeonscrossed'} or not world.shuffle_ganon)
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else:
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world.open_pyramid[player] = {'on': True, 'off': False, 'yes': True, 'no': False}.get(world.open_pyramid[player], world.open_pyramid[player])
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