introduce persistent data storage, which for now just caches rom -> server pairs

This commit is contained in:
Fabian Dill
2020-04-24 05:29:02 +02:00
parent 7582767401
commit 5d33b4b164
4 changed files with 37 additions and 4 deletions

View File

@@ -519,6 +519,7 @@ class ClientMessageProcessor(CommandProcessor):
notify_all(self.ctx, get_players_string(self.ctx))
else:
self.output(get_players_string(self.ctx))
return True
def _cmd_forfeit(self) -> bool:
"""Surrender and send your remaining items out to their recipients"""