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Fill: fix non_local_items breaking in single player
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@@ -298,7 +298,7 @@ class ALTTPWorld(World):
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if world.player_name[player] != 'Player%d' % player else ''
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rompath = os.path.join(output_directory, f'AP_{world.seed_name}{outfilepname}.sfc')
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rom.write_to_file(rompath, hide_enemizer=True)
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rom.write_to_file(rompath)
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Patch.create_patch_file(rompath, player=player, player_name=world.player_name[player])
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os.unlink(rompath)
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self.rom_name = rom.name
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