mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
allow multiserver to defer to embedded options
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131
WebHost/__init__.py
Normal file
131
WebHost/__init__.py
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import os
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import logging
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import sys
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import threading
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import multiprocessing
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import functools
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import websockets
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from flask import Flask, flash, request, redirect, url_for, render_template
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from werkzeug.utils import secure_filename
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sys.path.append("..")
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from MultiServer import Context, server
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UPLOAD_FOLDER = 'uploads'
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multidata_folder = os.path.join(UPLOAD_FOLDER, "multidata")
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os.makedirs(multidata_folder, exist_ok=True)
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os.makedirs("logs", exist_ok=True)
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def allowed_file(filename):
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return filename.endswith('multidata')
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app = Flask(__name__)
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app.config['UPLOAD_FOLDER'] = UPLOAD_FOLDER
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app.config['MAX_CONTENT_LENGTH'] = 1 * 1024 * 1024 # 1 megabyte limit
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app.config["SECRET_KEY"] = os.urandom(32)
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name = "localhost"
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portrange = (30000, 40000)
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current_port = portrange[0]
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@app.route('/', methods=['GET', 'POST'])
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def upload_multidata():
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if request.method == 'POST':
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# check if the post request has the file part
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if 'file' not in request.files:
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flash('No file part')
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return redirect(request.url)
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file = request.files['file']
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# if user does not select file, browser also
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# submit an empty part without filename
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if file.filename == '':
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flash('No selected file')
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return redirect(request.url)
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if file and allowed_file(file.filename):
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filename = secure_filename(file.filename)
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file.save(os.path.join(multidata_folder, filename))
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return redirect(url_for('host_multidata',
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filename=filename))
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return '''
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<!doctype html>
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<title>Upload Multidata</title>
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<h1>Upload Multidata</h1>
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<form method=post enctype=multipart/form-data>
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<input type=file name=file>
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<input type=submit value=Upload>
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</form>
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'''
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portlock = threading.Lock()
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def get_next_port():
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global current_port
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with portlock:
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current_port += 1
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return current_port
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@app.route('/log/<filename>')
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def display_log(filename):
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with open(os.path.join("logs", filename + ".txt")) as log:
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return log.read().replace("\n", "<br>")
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@app.route('/hosted/<filename>')
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def host_multidata(filename=None):
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if not filename:
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return redirect(url_for('upload_multidata'))
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else:
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multidata = os.path.join(multidata_folder, filename)
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port = get_next_port()
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queue = multiprocessing.SimpleQueue()
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process = multiprocessing.Process(group=None, target=run_server_process,
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args=(port, multidata, filename, queue),
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name="MultiHost" + str(port))
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process.start()
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return "Hosting " + filename + " at " + name + ":" + str(port)
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def run_server_process(port, multidata, filename, queue):
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async def main():
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logging.basicConfig(format='[%(asctime)s] %(message)s',
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level=logging.INFO,
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filename=os.path.join("logs", filename + ".txt"))
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ctx = Context(None, port, "", 1, 1000,
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True, "enabled", "goal")
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data_filename = multidata
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try:
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ctx.load(data_filename, True)
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except Exception as e:
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logging.exception('Failed to read multiworld data (%s)' % e)
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raise
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ctx.init_save()
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ctx.server = websockets.serve(functools.partial(server, ctx=ctx), ctx.host, ctx.port, ping_timeout=None,
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ping_interval=None)
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logging.info('Hosting game at %s:%d (%s)' % (name, ctx.port,
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'No password' if not ctx.password else 'Password: %s' % ctx.password))
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await ctx.server
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while ctx.running:
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await asyncio.sleep(1)
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logging.info("shutting down")
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import asyncio
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loop = asyncio.get_event_loop()
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loop.run_until_complete(main())
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if __name__ == "__main__":
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multiprocessing.freeze_support()
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app.run()
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