SC2: Content update (#5312)
Feature highlights: - Adds many content to the SC2 game - Allows custom mission order - Adds race-swapped missions for build missions (except Epilogue and NCO) - Allows War Council Nerfs (Protoss units can get pre - War Council State, alternative units get another custom nerf to match the power level of base units) - Revamps Predator's upgrade tree (never was considered strategically important) - Adds some units and upgrades - Locked and excluded items can specify quantity - Key mode (if opt-in, missions require keys to be unlocked on top of their regular regular requirements - Victory caches - Victory locations can grant multiple items to the multiworld instead of one - The generator is more resilient for generator failures as it validates logic for item excludes - Fixes the following issues: - https://github.com/ArchipelagoMW/Archipelago/issues/3531 - https://github.com/ArchipelagoMW/Archipelago/issues/3548
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@@ -229,8 +229,6 @@ components: List[Component] = [
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Component('Zelda 1 Client', 'Zelda1Client', file_identifier=SuffixIdentifier('.aptloz')),
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# ChecksFinder
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Component('ChecksFinder Client', 'ChecksFinderClient'),
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# Starcraft 2
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Component('Starcraft 2 Client', 'Starcraft2Client'),
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# Zillion
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Component('Zillion Client', 'ZillionClient',
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file_identifier=SuffixIdentifier('.apzl')),
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