SC2: Content update (#5312)
Feature highlights: - Adds many content to the SC2 game - Allows custom mission order - Adds race-swapped missions for build missions (except Epilogue and NCO) - Allows War Council Nerfs (Protoss units can get pre - War Council State, alternative units get another custom nerf to match the power level of base units) - Revamps Predator's upgrade tree (never was considered strategically important) - Adds some units and upgrades - Locked and excluded items can specify quantity - Key mode (if opt-in, missions require keys to be unlocked on top of their regular regular requirements - Victory caches - Victory locations can grant multiple items to the multiworld instead of one - The generator is more resilient for generator failures as it validates logic for item excludes - Fixes the following issues: - https://github.com/ArchipelagoMW/Archipelago/issues/3531 - https://github.com/ArchipelagoMW/Archipelago/issues/3548
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worlds/sc2/settings.py
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worlds/sc2/settings.py
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from typing import Union
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import settings
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class Starcraft2Settings(settings.Group):
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class WindowWidth(int):
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"""The starting width the client window in pixels"""
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class WindowHeight(int):
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"""The starting height the client window in pixels"""
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class GameWindowedMode(settings.Bool):
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"""Controls whether the game should start in windowed mode"""
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class TerranButtonColor(list):
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"""Defines the colour of terran mission buttons in the launcher in rgb format (3 elements ranging from 0 to 1)"""
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class ZergButtonColor(list):
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"""Defines the colour of zerg mission buttons in the launcher in rgb format (3 elements ranging from 0 to 1)"""
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class ProtossButtonColor(list):
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"""Defines the colour of protoss mission buttons in the launcher in rgb format (3 elements ranging from 0 to 1)"""
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class DisableForcedCamera(str):
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"""Overrides the disable forced-camera slot option. Possible values: `true`, `false`, `default`. Default uses slot value"""
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class SkipCutscenes(str):
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"""Overrides the skip cutscenes slot option. Possible values: `true`, `false`, `default`. Default uses slot value"""
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class GameDifficulty(str):
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"""Overrides the slot's difficulty setting. Possible values: `casual`, `normal`, `hard`, `brutal`, `default`. Default uses slot value"""
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class GameSpeed(str):
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"""Overrides the slot's gamespeed setting. Possible values: `slower`, `slow`, `normal`, `fast`, `faster`, `default`. Default uses slot value"""
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class ShowTraps(settings.Bool):
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"""If set to true, in-client scouting will show traps as distinct from filler"""
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window_width: WindowWidth = WindowWidth(1080)
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window_height: WindowHeight = WindowHeight(720)
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game_windowed_mode: Union[GameWindowedMode, bool] = False
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show_traps: Union[ShowTraps, bool] = False
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disable_forced_camera: DisableForcedCamera = DisableForcedCamera("default")
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skip_cutscenes: SkipCutscenes = SkipCutscenes("default")
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game_difficulty: GameDifficulty = GameDifficulty("default")
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game_speed: GameSpeed = GameSpeed("default")
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terran_button_color: TerranButtonColor = TerranButtonColor([0.0838, 0.2898, 0.2346])
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zerg_button_color: ZergButtonColor = ZergButtonColor([0.345, 0.22425, 0.12765])
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protoss_button_color: ProtossButtonColor = ProtossButtonColor([0.18975, 0.2415, 0.345])
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