Individual settings: shufflepots and shufflepalette

This commit is contained in:
Bonta-kun
2019-12-18 21:20:55 +01:00
parent 80d9fda10f
commit 5f77aaba06
2 changed files with 3 additions and 3 deletions

View File

@@ -281,7 +281,7 @@ def parse_arguments(argv, no_defaults=False):
for name in ['logic', 'mode', 'swords', 'goal', 'difficulty', 'item_functionality',
'shuffle', 'crystals_ganon', 'crystals_gt', 'openpyramid',
'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle',
'retro', 'accessibility', 'hints',
'retro', 'accessibility', 'hints', 'shufflepalette', 'shufflepots',
'shufflebosses', 'shuffleenemies', 'enemy_health', 'enemy_damage']:
value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
if player == 1: