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Fix the Localized Cross keys example
This commit is contained in:
20
easy.yaml
20
easy.yaml
@@ -182,16 +182,16 @@ linked_options:
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smallkey_shuffle: true
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smallkey_shuffle: true
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percentage: 0 # set this to the percentage chance you want crosskeys
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percentage: 0 # set this to the percentage chance you want crosskeys
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- name: localcrosskeys
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- name: localcrosskeys
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options: # these overwrite earlier options if the percentage chance triggers
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options: # these overwrite earlier options if the percentage chance triggers
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entrance_shuffle: crossed
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entrance_shuffle: crossed
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bigkey_shuffle: true
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bigkey_shuffle: true
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compass_shuffle: true
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compass_shuffle: true
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map_shuffle: true
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map_shuffle: true
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smallkey_shuffle: true
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smallkey_shuffle: true
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local_items: #forces keys to be local to your own world
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local_items: #forces keys to be local to your own world
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- "Small Keys"
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- "Small Keys"
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- "Big Keys"
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- "Big Keys"
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percentage: 0 # set this to the percentage chance you want local crosskeys
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percentage: 0 # set this to the percentage chance you want local crosskeys
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- name: enemizer
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- name: enemizer
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options:
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options:
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boss_shuffle: # subchances can be injected too, which then get rolled
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boss_shuffle: # subchances can be injected too, which then get rolled
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