add available_triforce_pieces

This commit is contained in:
caitsith2
2020-06-17 01:02:54 -07:00
parent 233d12be30
commit 617312fd4b
6 changed files with 33 additions and 6 deletions

View File

@@ -113,6 +113,7 @@ class World(object):
set_player_attr('glitch_boots', True)
set_player_attr('progression_balancing', True)
set_player_attr('local_items', set())
set_player_attr('triforce_pieces_available', 30)
set_player_attr('triforce_pieces_required', 20)
def get_name_string_for_object(self, obj) -> str:
@@ -1194,6 +1195,7 @@ class Spoiler(object):
'players': self.world.players,
'teams': self.world.teams,
'progression_balancing': self.world.progression_balancing,
'triforce_pieces_available': self.world.triforce_pieces_available,
'triforce_pieces_required': self.world.triforce_pieces_required,
}
@@ -1240,6 +1242,8 @@ class Spoiler(object):
outfile.write('Swords: %s\n' % self.metadata['weapons'][player])
outfile.write('Goal: %s\n' % self.metadata['goal'][player])
if "triforce" in self.metadata["goal"][player]: # triforce hunt
outfile.write(
"Pieces available for Triforce: %s\n" % self.metadata['triforce_pieces_available'][player])
outfile.write(
"Pieces required for Triforce: %s\n" % self.metadata["triforce_pieces_required"][player])
outfile.write('Difficulty: %s\n' % self.metadata['item_pool'][player])