add available_triforce_pieces

This commit is contained in:
caitsith2
2020-06-17 01:02:54 -07:00
parent 233d12be30
commit 617312fd4b
6 changed files with 33 additions and 6 deletions

View File

@@ -81,6 +81,9 @@ def parse_arguments(argv, no_defaults=False):
Local Triforce Hunt: Places 30 Triforce Pieces in your world, collect
20 of them to beat the game.
''')
parser.add_argument('--triforce_pieces_available', default=defval(30),
type=lambda value: min(max(int(value), 1), 112),
help='''Set Triforce Pieces available in item pool.''')
parser.add_argument('--triforce_pieces_required', default=defval(20),
type=lambda value: min(max(int(value), 1), 112),
help='''Set Triforce Pieces required to win a Triforce Hunt''')
@@ -333,7 +336,7 @@ def parse_arguments(argv, no_defaults=False):
'local_items', 'retro', 'accessibility', 'hints', 'beemizer',
'shufflebosses', 'shuffleenemies', 'enemy_health', 'enemy_damage', 'shufflepots',
'ow_palettes', 'uw_palettes', 'sprite', 'disablemusic', 'quickswap', 'fastmenu', 'heartcolor',
'heartbeep', "skip_progression_balancing", "triforce_pieces_required",
'heartbeep', "skip_progression_balancing", "triforce_pieces_available", "triforce_pieces_required",
'remote_items', 'progressive', 'dungeon_counters', 'glitch_boots']:
value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
if player == 1: