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TUNIC: Additional Combat Logic Option (#3658)
This commit is contained in:
@@ -235,12 +235,12 @@ portal_mapping: List[Portal] = [
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destination="Sewer_Boss", tag="_"),
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Portal(name="Well Exit towards Furnace", region="Beneath the Well Back",
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destination="Overworld Redux", tag="_west_aqueduct"),
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Portal(name="Well Boss to Well", region="Well Boss",
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destination="Sewer", tag="_"),
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Portal(name="Checkpoint to Dark Tomb", region="Dark Tomb Checkpoint",
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destination="Crypt Redux", tag="_"),
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Portal(name="Dark Tomb to Overworld", region="Dark Tomb Entry Point",
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destination="Overworld Redux", tag="_"),
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Portal(name="Dark Tomb to Furnace", region="Dark Tomb Dark Exit",
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@@ -248,13 +248,13 @@ portal_mapping: List[Portal] = [
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Portal(name="Dark Tomb to Checkpoint", region="Dark Tomb Entry Point",
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destination="Sewer_Boss", tag="_"),
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Portal(name="West Garden Exit near Hero's Grave", region="West Garden",
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Portal(name="West Garden Exit near Hero's Grave", region="West Garden before Terry",
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destination="Overworld Redux", tag="_lower"),
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Portal(name="West Garden to Magic Dagger House", region="West Garden",
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Portal(name="West Garden to Magic Dagger House", region="West Garden at Dagger House",
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destination="archipelagos_house", tag="_"),
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Portal(name="West Garden Exit after Boss", region="West Garden after Boss",
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destination="Overworld Redux", tag="_upper"),
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Portal(name="West Garden Shop", region="West Garden",
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Portal(name="West Garden Shop", region="West Garden before Terry",
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destination="Shop", tag="_"),
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Portal(name="West Garden Laurels Exit", region="West Garden Laurels Exit Region",
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destination="Overworld Redux", tag="_lowest"),
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@@ -262,7 +262,7 @@ portal_mapping: List[Portal] = [
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destination="RelicVoid", tag="_teleporter_relic plinth"),
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Portal(name="West Garden to Far Shore", region="West Garden Portal",
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destination="Transit", tag="_teleporter_archipelagos_teleporter"),
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Portal(name="Magic Dagger House Exit", region="Magic Dagger House",
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destination="Archipelagos Redux", tag="_"),
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@@ -308,7 +308,7 @@ portal_mapping: List[Portal] = [
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Portal(name="East Fortress to Interior Upper", region="Fortress East Shortcut Upper",
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destination="Fortress Main", tag="_upper"),
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Portal(name="Fortress Grave Path Lower Exit", region="Fortress Grave Path",
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Portal(name="Fortress Grave Path Lower Exit", region="Fortress Grave Path Entry",
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destination="Fortress Courtyard", tag="_Lower"),
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Portal(name="Fortress Hero's Grave", region="Fortress Hero's Grave Region",
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destination="RelicVoid", tag="_teleporter_relic plinth"),
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@@ -339,7 +339,7 @@ portal_mapping: List[Portal] = [
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destination="Frog Stairs", tag="_eye"),
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Portal(name="Frog Stairs Mouth Entrance", region="Ruined Atoll Frog Mouth",
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destination="Frog Stairs", tag="_mouth"),
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Portal(name="Frog Stairs Eye Exit", region="Frog Stairs Eye Exit",
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destination="Atoll Redux", tag="_eye"),
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Portal(name="Frog Stairs Mouth Exit", region="Frog Stairs Upper",
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@@ -348,39 +348,39 @@ portal_mapping: List[Portal] = [
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destination="frog cave main", tag="_Entrance"),
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Portal(name="Frog Stairs to Frog's Domain's Exit", region="Frog Stairs Lower",
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destination="frog cave main", tag="_Exit"),
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Portal(name="Frog's Domain Ladder Exit", region="Frog's Domain Entry",
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destination="Frog Stairs", tag="_Entrance"),
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Portal(name="Frog's Domain Orb Exit", region="Frog's Domain Back",
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destination="Frog Stairs", tag="_Exit"),
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Portal(name="Library Exterior Tree", region="Library Exterior Tree Region",
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destination="Atoll Redux", tag="_"),
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Portal(name="Library Exterior Ladder", region="Library Exterior Ladder Region",
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destination="Library Hall", tag="_"),
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Portal(name="Library Hall Bookshelf Exit", region="Library Hall Bookshelf",
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destination="Library Exterior", tag="_"),
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Portal(name="Library Hero's Grave", region="Library Hero's Grave Region",
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destination="RelicVoid", tag="_teleporter_relic plinth"),
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Portal(name="Library Hall to Rotunda", region="Library Hall to Rotunda",
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destination="Library Rotunda", tag="_"),
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Portal(name="Library Rotunda Lower Exit", region="Library Rotunda to Hall",
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destination="Library Hall", tag="_"),
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Portal(name="Library Rotunda Upper Exit", region="Library Rotunda to Lab",
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destination="Library Lab", tag="_"),
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Portal(name="Library Lab to Rotunda", region="Library Lab Lower",
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destination="Library Rotunda", tag="_"),
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Portal(name="Library to Far Shore", region="Library Portal",
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destination="Transit", tag="_teleporter_library teleporter"),
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Portal(name="Library Lab to Librarian Arena", region="Library Lab to Librarian",
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destination="Library Arena", tag="_"),
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Portal(name="Librarian Arena Exit", region="Library Arena",
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destination="Library Lab", tag="_"),
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Portal(name="Stairs to Top of the Mountain", region="Lower Mountain Stairs",
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destination="Mountaintop", tag="_"),
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Portal(name="Mountain to Quarry", region="Lower Mountain",
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@@ -433,7 +433,7 @@ portal_mapping: List[Portal] = [
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Portal(name="Ziggurat Tower to Ziggurat Lower", region="Rooted Ziggurat Middle Bottom",
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destination="ziggurat2020_3", tag="_"),
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Portal(name="Ziggurat Lower to Ziggurat Tower", region="Rooted Ziggurat Lower Front",
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Portal(name="Ziggurat Lower to Ziggurat Tower", region="Rooted Ziggurat Lower Entry",
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destination="ziggurat2020_2", tag="_"),
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Portal(name="Ziggurat Portal Room Entrance", region="Rooted Ziggurat Portal Room Entrance",
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destination="ziggurat2020_FTRoom", tag="_"),
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@@ -461,7 +461,7 @@ portal_mapping: List[Portal] = [
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Portal(name="Swamp Hero's Grave", region="Swamp Hero's Grave Region",
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destination="RelicVoid", tag="_teleporter_relic plinth"),
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Portal(name="Cathedral Main Exit", region="Cathedral",
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Portal(name="Cathedral Main Exit", region="Cathedral Entry",
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destination="Swamp Redux 2", tag="_main"),
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Portal(name="Cathedral Elevator", region="Cathedral to Gauntlet",
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destination="Cathedral Arena", tag="_"),
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@@ -523,7 +523,6 @@ class RegionInfo(NamedTuple):
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game_scene: str # the name of the scene in the actual game
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dead_end: int = 0 # if a region has only one exit
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outlet_region: Optional[str] = None
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is_fake_region: bool = False
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# gets the outlet region name if it exists, the region if it doesn't
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@@ -563,6 +562,8 @@ tunic_er_regions: Dict[str, RegionInfo] = {
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"Overworld to West Garden Upper": RegionInfo("Overworld Redux"), # usually leads to garden knight
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"Overworld to West Garden from Furnace": RegionInfo("Overworld Redux"), # isolated stairway with one chest
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"Overworld Well Ladder": RegionInfo("Overworld Redux"), # just the ladder entrance itself as a region
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"Overworld Well Entry Area": RegionInfo("Overworld Redux"), # the page, the bridge, etc.
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"Overworld Tunnel to Beach": RegionInfo("Overworld Redux"), # the tunnel with the chest
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"Overworld Beach": RegionInfo("Overworld Redux"), # from the two turrets to invisble maze, and lower atoll entry
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"Overworld Tunnel Turret": RegionInfo("Overworld Redux"), # the tunnel turret by the southwest beach ladder
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"Overworld to Atoll Upper": RegionInfo("Overworld Redux"), # the little ledge before the ladder
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@@ -624,14 +625,18 @@ tunic_er_regions: Dict[str, RegionInfo] = {
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"Beneath the Well Front": RegionInfo("Sewer"), # the front, to separate it from the weapon requirement in the mid
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"Beneath the Well Main": RegionInfo("Sewer"), # the main section of it, requires a weapon
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"Beneath the Well Back": RegionInfo("Sewer"), # the back two portals, and all 4 upper chests
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"West Garden": RegionInfo("Archipelagos Redux"),
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"West Garden before Terry": RegionInfo("Archipelagos Redux"), # the lower entry point, near hero grave
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"West Garden after Terry": RegionInfo("Archipelagos Redux"), # after Terry, up until next chompignons
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"West Garden at Dagger House": RegionInfo("Archipelagos Redux"), # just outside magic dagger house
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"West Garden South Checkpoint": RegionInfo("Archipelagos Redux"),
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"Magic Dagger House": RegionInfo("archipelagos_house", dead_end=DeadEnd.all_cats),
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"West Garden Portal": RegionInfo("Archipelagos Redux", dead_end=DeadEnd.restricted, outlet_region="West Garden by Portal"),
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"West Garden by Portal": RegionInfo("Archipelagos Redux", dead_end=DeadEnd.restricted),
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"West Garden Portal Item": RegionInfo("Archipelagos Redux", dead_end=DeadEnd.restricted),
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"West Garden Laurels Exit Region": RegionInfo("Archipelagos Redux"),
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"West Garden before Boss": RegionInfo("Archipelagos Redux"), # main west garden
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"West Garden after Boss": RegionInfo("Archipelagos Redux"),
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"West Garden Hero's Grave Region": RegionInfo("Archipelagos Redux", outlet_region="West Garden"),
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"West Garden Hero's Grave Region": RegionInfo("Archipelagos Redux", outlet_region="West Garden before Terry"),
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"Ruined Atoll": RegionInfo("Atoll Redux"),
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"Ruined Atoll Lower Entry Area": RegionInfo("Atoll Redux"),
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"Ruined Atoll Ladder Tops": RegionInfo("Atoll Redux"), # at the top of the 5 ladders in south Atoll
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@@ -643,8 +648,9 @@ tunic_er_regions: Dict[str, RegionInfo] = {
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"Frog Stairs Upper": RegionInfo("Frog Stairs"),
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"Frog Stairs Lower": RegionInfo("Frog Stairs"),
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"Frog Stairs to Frog's Domain": RegionInfo("Frog Stairs"),
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"Frog's Domain Entry": RegionInfo("frog cave main"),
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"Frog's Domain": RegionInfo("frog cave main"),
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"Frog's Domain Entry": RegionInfo("frog cave main"), # just the ladder
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"Frog's Domain Front": RegionInfo("frog cave main"), # before combat
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"Frog's Domain Main": RegionInfo("frog cave main"),
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"Frog's Domain Back": RegionInfo("frog cave main"),
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"Library Exterior Tree Region": RegionInfo("Library Exterior", outlet_region="Library Exterior by Tree"),
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"Library Exterior by Tree": RegionInfo("Library Exterior"),
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@@ -658,8 +664,8 @@ tunic_er_regions: Dict[str, RegionInfo] = {
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"Library Rotunda to Lab": RegionInfo("Library Rotunda"),
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"Library Lab": RegionInfo("Library Lab"),
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"Library Lab Lower": RegionInfo("Library Lab"),
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"Library Portal": RegionInfo("Library Lab", outlet_region="Library Lab on Portal Pad"),
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"Library Lab on Portal Pad": RegionInfo("Library Lab"),
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"Library Portal": RegionInfo("Library Lab", outlet_region="Library Lab on Portal Pad"),
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"Library Lab to Librarian": RegionInfo("Library Lab"),
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"Library Arena": RegionInfo("Library Arena", dead_end=DeadEnd.all_cats),
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"Fortress Exterior from East Forest": RegionInfo("Fortress Courtyard"),
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@@ -675,10 +681,12 @@ tunic_er_regions: Dict[str, RegionInfo] = {
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"Eastern Vault Fortress Gold Door": RegionInfo("Fortress Main"),
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"Fortress East Shortcut Upper": RegionInfo("Fortress East"),
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"Fortress East Shortcut Lower": RegionInfo("Fortress East"),
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"Fortress Grave Path": RegionInfo("Fortress Reliquary"),
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"Fortress Grave Path Entry": RegionInfo("Fortress Reliquary"),
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"Fortress Grave Path Combat": RegionInfo("Fortress Reliquary"), # the combat is basically just a barrier here
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"Fortress Grave Path by Grave": RegionInfo("Fortress Reliquary"),
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"Fortress Grave Path Upper": RegionInfo("Fortress Reliquary", dead_end=DeadEnd.restricted),
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"Fortress Grave Path Dusty Entrance Region": RegionInfo("Fortress Reliquary"),
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"Fortress Hero's Grave Region": RegionInfo("Fortress Reliquary", outlet_region="Fortress Grave Path"),
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"Fortress Hero's Grave Region": RegionInfo("Fortress Reliquary", outlet_region="Fortress Grave Path by Grave"),
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"Fortress Leaf Piles": RegionInfo("Dusty", dead_end=DeadEnd.all_cats),
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"Fortress Arena": RegionInfo("Fortress Arena"),
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"Fortress Arena Portal": RegionInfo("Fortress Arena", outlet_region="Fortress Arena"),
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@@ -697,6 +705,7 @@ tunic_er_regions: Dict[str, RegionInfo] = {
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"Monastery Rope": RegionInfo("Quarry Redux"),
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"Lower Quarry": RegionInfo("Quarry Redux"),
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"Even Lower Quarry": RegionInfo("Quarry Redux"),
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"Even Lower Quarry Isolated Chest": RegionInfo("Quarry Redux"), # a region for that one chest
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"Lower Quarry Zig Door": RegionInfo("Quarry Redux"),
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"Rooted Ziggurat Entry": RegionInfo("ziggurat2020_0"),
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"Rooted Ziggurat Upper Entry": RegionInfo("ziggurat2020_1"),
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@@ -704,13 +713,15 @@ tunic_er_regions: Dict[str, RegionInfo] = {
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"Rooted Ziggurat Upper Back": RegionInfo("ziggurat2020_1"), # after the administrator
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"Rooted Ziggurat Middle Top": RegionInfo("ziggurat2020_2"),
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"Rooted Ziggurat Middle Bottom": RegionInfo("ziggurat2020_2"),
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"Rooted Ziggurat Lower Front": RegionInfo("ziggurat2020_3"), # the vanilla entry point side
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"Rooted Ziggurat Lower Entry": RegionInfo("ziggurat2020_3"), # the vanilla entry point side
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"Rooted Ziggurat Lower Front": RegionInfo("ziggurat2020_3"), # the front for combat logic
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"Rooted Ziggurat Lower Mid Checkpoint": RegionInfo("ziggurat2020_3"), # the mid-checkpoint before double admin
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"Rooted Ziggurat Lower Back": RegionInfo("ziggurat2020_3"), # the boss side
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"Zig Skip Exit": RegionInfo("ziggurat2020_3", dead_end=DeadEnd.special, outlet_region="Rooted Ziggurat Lower Front"), # the exit from zig skip, for use with fixed shop on
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"Zig Skip Exit": RegionInfo("ziggurat2020_3", dead_end=DeadEnd.special, outlet_region="Rooted Ziggurat Lower Entry"), # for use with fixed shop on
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"Rooted Ziggurat Portal Room Entrance": RegionInfo("ziggurat2020_3", outlet_region="Rooted Ziggurat Lower Back"), # the door itself on the zig 3 side
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"Rooted Ziggurat Portal": RegionInfo("ziggurat2020_FTRoom", outlet_region="Rooted Ziggurat Portal Room"),
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"Rooted Ziggurat Portal Room": RegionInfo("ziggurat2020_FTRoom"),
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"Rooted Ziggurat Portal Room Exit": RegionInfo("ziggurat2020_FTRoom"),
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"Rooted Ziggurat Portal Room Exit": RegionInfo("ziggurat2020_FTRoom", outlet_region="Rooted Ziggurat Portal Room"),
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"Swamp Front": RegionInfo("Swamp Redux 2"), # from the main entry to the top of the ladder after south
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"Swamp Mid": RegionInfo("Swamp Redux 2"), # from the bottom of the ladder to the cathedral door
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"Swamp Ledge under Cathedral Door": RegionInfo("Swamp Redux 2"), # the ledge with the chest and secret door
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@@ -719,7 +730,8 @@ tunic_er_regions: Dict[str, RegionInfo] = {
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"Back of Swamp": RegionInfo("Swamp Redux 2"), # the area with hero grave and gauntlet entrance
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"Swamp Hero's Grave Region": RegionInfo("Swamp Redux 2", outlet_region="Back of Swamp"),
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"Back of Swamp Laurels Area": RegionInfo("Swamp Redux 2"), # the spots you need laurels to traverse
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"Cathedral": RegionInfo("Cathedral Redux"),
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"Cathedral Entry": RegionInfo("Cathedral Redux"), # the checkpoint and easily-accessible chests
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"Cathedral Main": RegionInfo("Cathedral Redux"), # the majority of Cathedral
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"Cathedral to Gauntlet": RegionInfo("Cathedral Redux"), # the elevator
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"Cathedral Secret Legend Room": RegionInfo("Cathedral Redux", dead_end=DeadEnd.all_cats),
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"Cathedral Gauntlet Checkpoint": RegionInfo("Cathedral Arena"),
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@@ -741,7 +753,7 @@ tunic_er_regions: Dict[str, RegionInfo] = {
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"Purgatory": RegionInfo("Purgatory"),
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"Shop": RegionInfo("Shop", dead_end=DeadEnd.all_cats),
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"Spirit Arena": RegionInfo("Spirit Arena", dead_end=DeadEnd.all_cats),
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"Spirit Arena Victory": RegionInfo("Spirit Arena", dead_end=DeadEnd.all_cats)
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"Spirit Arena Victory": RegionInfo("Spirit Arena", dead_end=DeadEnd.all_cats),
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}
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@@ -759,6 +771,8 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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"Overworld": {
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"Overworld Beach":
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[],
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"Overworld Tunnel to Beach":
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[],
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"Overworld to Atoll Upper":
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[["Hyperdash"]],
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"Overworld Belltower":
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@@ -769,7 +783,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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[],
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"Overworld Special Shop Entry":
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[["Hyperdash"], ["LS1"]],
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"Overworld Well Ladder":
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"Overworld Well Entry Area":
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[],
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"Overworld Ruined Passage Door":
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[],
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@@ -847,6 +861,12 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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# "Overworld":
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# [],
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# },
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"Overworld Tunnel to Beach": {
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# "Overworld":
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# [],
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"Overworld Beach":
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[],
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},
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"Overworld Beach": {
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# "Overworld":
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# [],
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@@ -873,9 +893,15 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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"Overworld Beach":
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[],
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},
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"Overworld Well Ladder": {
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"Overworld Well Entry Area": {
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# "Overworld":
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# [],
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"Overworld Well Ladder":
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[],
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},
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"Overworld Well Ladder": {
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"Overworld Well Entry Area":
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[],
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},
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"Overworld at Patrol Cave": {
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"East Overworld":
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@@ -954,6 +980,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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"Overworld":
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[],
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},
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"Old House Front": {
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"Old House Back":
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[],
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@@ -962,6 +989,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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"Old House Front":
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[["Hyperdash", "Zip"]],
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},
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"Furnace Fuse": {
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"Furnace Ladder Area":
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[["Hyperdash"]],
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@@ -976,6 +1004,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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"Furnace Ladder Area":
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[["Hyperdash"]],
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},
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"Sealed Temple": {
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"Sealed Temple Rafters":
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[],
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@@ -984,10 +1013,12 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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"Sealed Temple":
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[["Hyperdash"]],
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},
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"Hourglass Cave": {
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"Hourglass Cave Tower":
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[],
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},
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"Forest Belltower Upper": {
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"Forest Belltower Main":
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[],
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@@ -996,6 +1027,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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"Forest Belltower Lower":
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[],
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},
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"East Forest": {
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"East Forest Dance Fox Spot":
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[["Hyperdash"], ["IG1"], ["LS1"]],
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@@ -1016,6 +1048,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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"East Forest":
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[],
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},
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"Guard House 1 East": {
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"Guard House 1 West":
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[],
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@@ -1024,6 +1057,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
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"Guard House 1 East":
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[["Hyperdash"], ["LS1"]],
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},
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"Guard House 2 Upper": {
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"Guard House 2 Lower":
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||||
[],
|
||||
@@ -1032,6 +1066,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Guard House 2 Upper":
|
||||
[],
|
||||
},
|
||||
|
||||
"Forest Grave Path Main": {
|
||||
"Forest Grave Path Upper":
|
||||
[["Hyperdash"], ["LS2"], ["IG3"]],
|
||||
@@ -1044,7 +1079,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
},
|
||||
"Forest Grave Path by Grave": {
|
||||
"Forest Hero's Grave":
|
||||
[],
|
||||
[],
|
||||
"Forest Grave Path Main":
|
||||
[["IG1"]],
|
||||
},
|
||||
@@ -1052,6 +1087,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Forest Grave Path by Grave":
|
||||
[],
|
||||
},
|
||||
|
||||
"Beneath the Well Ladder Exit": {
|
||||
"Beneath the Well Front":
|
||||
[],
|
||||
@@ -1072,6 +1108,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Beneath the Well Main":
|
||||
[],
|
||||
},
|
||||
|
||||
"Well Boss": {
|
||||
"Dark Tomb Checkpoint":
|
||||
[],
|
||||
@@ -1080,6 +1117,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Well Boss":
|
||||
[["Hyperdash", "Zip"]],
|
||||
},
|
||||
|
||||
"Dark Tomb Entry Point": {
|
||||
"Dark Tomb Upper":
|
||||
[],
|
||||
@@ -1100,44 +1138,72 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Dark Tomb Main":
|
||||
[],
|
||||
},
|
||||
"West Garden": {
|
||||
"West Garden Laurels Exit Region":
|
||||
[["Hyperdash"], ["LS1"]],
|
||||
"West Garden after Boss":
|
||||
[],
|
||||
|
||||
"West Garden before Terry": {
|
||||
"West Garden after Terry":
|
||||
[],
|
||||
"West Garden Hero's Grave Region":
|
||||
[],
|
||||
},
|
||||
"West Garden Hero's Grave Region": {
|
||||
"West Garden before Terry":
|
||||
[],
|
||||
},
|
||||
"West Garden after Terry": {
|
||||
"West Garden before Terry":
|
||||
[],
|
||||
"West Garden South Checkpoint":
|
||||
[],
|
||||
"West Garden Laurels Exit Region":
|
||||
[["LS1"]],
|
||||
},
|
||||
"West Garden South Checkpoint": {
|
||||
"West Garden before Boss":
|
||||
[],
|
||||
"West Garden at Dagger House":
|
||||
[],
|
||||
"West Garden after Terry":
|
||||
[],
|
||||
},
|
||||
"West Garden before Boss": {
|
||||
"West Garden after Boss":
|
||||
[],
|
||||
"West Garden South Checkpoint":
|
||||
[],
|
||||
},
|
||||
"West Garden after Boss": {
|
||||
"West Garden before Boss":
|
||||
[["Hyperdash"]],
|
||||
},
|
||||
"West Garden at Dagger House": {
|
||||
"West Garden Laurels Exit Region":
|
||||
[["Hyperdash"]],
|
||||
"West Garden South Checkpoint":
|
||||
[],
|
||||
"West Garden Portal Item":
|
||||
[["IG2"]],
|
||||
},
|
||||
"West Garden Laurels Exit Region": {
|
||||
"West Garden":
|
||||
[["Hyperdash"]],
|
||||
},
|
||||
"West Garden after Boss": {
|
||||
"West Garden":
|
||||
"West Garden at Dagger House":
|
||||
[["Hyperdash"]],
|
||||
},
|
||||
"West Garden Portal Item": {
|
||||
"West Garden":
|
||||
"West Garden at Dagger House":
|
||||
[["IG1"]],
|
||||
"West Garden by Portal":
|
||||
[["Hyperdash"]],
|
||||
},
|
||||
"West Garden by Portal": {
|
||||
"West Garden Portal":
|
||||
[["West Garden South Checkpoint"]],
|
||||
"West Garden Portal Item":
|
||||
[["Hyperdash"]],
|
||||
"West Garden Portal":
|
||||
[["West Garden"]],
|
||||
},
|
||||
"West Garden Portal": {
|
||||
"West Garden by Portal":
|
||||
[],
|
||||
},
|
||||
"West Garden Hero's Grave Region": {
|
||||
"West Garden":
|
||||
[],
|
||||
},
|
||||
|
||||
"Ruined Atoll": {
|
||||
"Ruined Atoll Lower Entry Area":
|
||||
[["Hyperdash"], ["LS1"]],
|
||||
@@ -1176,6 +1242,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Ruined Atoll":
|
||||
[],
|
||||
},
|
||||
|
||||
"Frog Stairs Eye Exit": {
|
||||
"Frog Stairs Upper":
|
||||
[],
|
||||
@@ -1196,16 +1263,25 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Frog Stairs Lower":
|
||||
[],
|
||||
},
|
||||
|
||||
"Frog's Domain Entry": {
|
||||
"Frog's Domain":
|
||||
"Frog's Domain Front":
|
||||
[],
|
||||
},
|
||||
"Frog's Domain": {
|
||||
"Frog's Domain Front": {
|
||||
"Frog's Domain Entry":
|
||||
[],
|
||||
"Frog's Domain Main":
|
||||
[],
|
||||
},
|
||||
"Frog's Domain Main": {
|
||||
"Frog's Domain Front":
|
||||
[],
|
||||
"Frog's Domain Back":
|
||||
[],
|
||||
},
|
||||
|
||||
# cannot get from frogs back to front
|
||||
"Library Exterior Ladder Region": {
|
||||
"Library Exterior by Tree":
|
||||
[],
|
||||
@@ -1220,6 +1296,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Library Exterior by Tree":
|
||||
[],
|
||||
},
|
||||
|
||||
"Library Hall Bookshelf": {
|
||||
"Library Hall":
|
||||
[],
|
||||
@@ -1240,6 +1317,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Library Hall":
|
||||
[],
|
||||
},
|
||||
|
||||
"Library Rotunda to Hall": {
|
||||
"Library Rotunda":
|
||||
[],
|
||||
@@ -1281,9 +1359,10 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Library Lab":
|
||||
[],
|
||||
},
|
||||
|
||||
"Fortress Exterior from East Forest": {
|
||||
"Fortress Exterior from Overworld":
|
||||
[],
|
||||
[],
|
||||
"Fortress Courtyard Upper":
|
||||
[["LS2"]],
|
||||
"Fortress Courtyard":
|
||||
@@ -1291,9 +1370,9 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
},
|
||||
"Fortress Exterior from Overworld": {
|
||||
"Fortress Exterior from East Forest":
|
||||
[["Hyperdash"]],
|
||||
[["Hyperdash"]],
|
||||
"Fortress Exterior near cave":
|
||||
[],
|
||||
[],
|
||||
"Fortress Courtyard":
|
||||
[["Hyperdash"], ["IG1"], ["LS1"]],
|
||||
},
|
||||
@@ -1321,6 +1400,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Fortress Courtyard":
|
||||
[],
|
||||
},
|
||||
|
||||
"Beneath the Vault Ladder Exit": {
|
||||
"Beneath the Vault Main":
|
||||
[],
|
||||
@@ -1337,6 +1417,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Beneath the Vault Ladder Exit":
|
||||
[],
|
||||
},
|
||||
|
||||
"Fortress East Shortcut Lower": {
|
||||
"Fortress East Shortcut Upper":
|
||||
[["IG1"]],
|
||||
@@ -1345,6 +1426,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Fortress East Shortcut Lower":
|
||||
[],
|
||||
},
|
||||
|
||||
"Eastern Vault Fortress": {
|
||||
"Eastern Vault Fortress Gold Door":
|
||||
[["IG2"], ["Fortress Exterior from Overworld", "Beneath the Vault Back", "Fortress Courtyard Upper"]],
|
||||
@@ -1353,24 +1435,44 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Eastern Vault Fortress":
|
||||
[["IG1"]],
|
||||
},
|
||||
"Fortress Grave Path": {
|
||||
|
||||
"Fortress Grave Path Entry": {
|
||||
"Fortress Grave Path Combat":
|
||||
[],
|
||||
# redundant here, keeping a comment to show it's intentional
|
||||
# "Fortress Grave Path Dusty Entrance Region":
|
||||
# [["Hyperdash"]],
|
||||
},
|
||||
"Fortress Grave Path Combat": {
|
||||
"Fortress Grave Path Entry":
|
||||
[],
|
||||
"Fortress Grave Path by Grave":
|
||||
[],
|
||||
},
|
||||
"Fortress Grave Path by Grave": {
|
||||
"Fortress Grave Path Entry":
|
||||
[],
|
||||
# unnecessary, you can just skip it
|
||||
# "Fortress Grave Path Combat":
|
||||
# [],
|
||||
"Fortress Hero's Grave Region":
|
||||
[],
|
||||
[],
|
||||
"Fortress Grave Path Dusty Entrance Region":
|
||||
[["Hyperdash"]],
|
||||
},
|
||||
"Fortress Grave Path Upper": {
|
||||
"Fortress Grave Path":
|
||||
"Fortress Grave Path Entry":
|
||||
[["IG1"]],
|
||||
},
|
||||
"Fortress Grave Path Dusty Entrance Region": {
|
||||
"Fortress Grave Path":
|
||||
"Fortress Grave Path by Grave":
|
||||
[["Hyperdash"]],
|
||||
},
|
||||
"Fortress Hero's Grave Region": {
|
||||
"Fortress Grave Path":
|
||||
"Fortress Grave Path by Grave":
|
||||
[],
|
||||
},
|
||||
|
||||
"Fortress Arena": {
|
||||
"Fortress Arena Portal":
|
||||
[["Fortress Exterior from Overworld", "Beneath the Vault Back", "Eastern Vault Fortress"]],
|
||||
@@ -1379,6 +1481,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Fortress Arena":
|
||||
[],
|
||||
},
|
||||
|
||||
"Lower Mountain": {
|
||||
"Lower Mountain Stairs":
|
||||
[],
|
||||
@@ -1387,6 +1490,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Lower Mountain":
|
||||
[],
|
||||
},
|
||||
|
||||
"Monastery Back": {
|
||||
"Monastery Front":
|
||||
[["Hyperdash", "Zip"]],
|
||||
@@ -1401,6 +1505,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Monastery Back":
|
||||
[],
|
||||
},
|
||||
|
||||
"Quarry Entry": {
|
||||
"Quarry Portal":
|
||||
[["Quarry Connector"]],
|
||||
@@ -1436,15 +1541,17 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
[],
|
||||
"Quarry Monastery Entry":
|
||||
[],
|
||||
"Lower Quarry Zig Door":
|
||||
[["IG3"]],
|
||||
},
|
||||
"Lower Quarry": {
|
||||
"Even Lower Quarry":
|
||||
[],
|
||||
},
|
||||
"Even Lower Quarry": {
|
||||
"Lower Quarry":
|
||||
"Even Lower Quarry Isolated Chest":
|
||||
[],
|
||||
},
|
||||
"Even Lower Quarry Isolated Chest": {
|
||||
"Even Lower Quarry":
|
||||
[],
|
||||
"Lower Quarry Zig Door":
|
||||
[["Quarry", "Quarry Connector"], ["IG3"]],
|
||||
@@ -1453,6 +1560,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Quarry Back":
|
||||
[],
|
||||
},
|
||||
|
||||
"Rooted Ziggurat Upper Entry": {
|
||||
"Rooted Ziggurat Upper Front":
|
||||
[],
|
||||
@@ -1465,17 +1573,38 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Rooted Ziggurat Upper Front":
|
||||
[["Hyperdash"]],
|
||||
},
|
||||
|
||||
"Rooted Ziggurat Middle Top": {
|
||||
"Rooted Ziggurat Middle Bottom":
|
||||
[],
|
||||
},
|
||||
|
||||
"Rooted Ziggurat Lower Entry": {
|
||||
"Rooted Ziggurat Lower Front":
|
||||
[],
|
||||
# can zip through to the checkpoint
|
||||
"Rooted Ziggurat Lower Mid Checkpoint":
|
||||
[["Hyperdash"]],
|
||||
},
|
||||
"Rooted Ziggurat Lower Front": {
|
||||
"Rooted Ziggurat Lower Entry":
|
||||
[],
|
||||
"Rooted Ziggurat Lower Mid Checkpoint":
|
||||
[],
|
||||
},
|
||||
"Rooted Ziggurat Lower Mid Checkpoint": {
|
||||
"Rooted Ziggurat Lower Entry":
|
||||
[["Hyperdash"]],
|
||||
"Rooted Ziggurat Lower Front":
|
||||
[],
|
||||
"Rooted Ziggurat Lower Back":
|
||||
[],
|
||||
},
|
||||
"Rooted Ziggurat Lower Back": {
|
||||
"Rooted Ziggurat Lower Front":
|
||||
[["Hyperdash"], ["LS2"], ["IG1"]],
|
||||
"Rooted Ziggurat Lower Entry":
|
||||
[["LS2"]],
|
||||
"Rooted Ziggurat Lower Mid Checkpoint":
|
||||
[["Hyperdash"], ["IG1"]],
|
||||
"Rooted Ziggurat Portal Room Entrance":
|
||||
[],
|
||||
},
|
||||
@@ -1487,20 +1616,22 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Rooted Ziggurat Lower Back":
|
||||
[],
|
||||
},
|
||||
|
||||
"Rooted Ziggurat Portal Room Exit": {
|
||||
"Rooted Ziggurat Portal Room":
|
||||
[],
|
||||
},
|
||||
"Rooted Ziggurat Portal Room": {
|
||||
"Rooted Ziggurat Portal":
|
||||
[],
|
||||
"Rooted Ziggurat Portal Room Exit":
|
||||
[["Rooted Ziggurat Lower Back"]],
|
||||
"Rooted Ziggurat Portal":
|
||||
[],
|
||||
},
|
||||
"Rooted Ziggurat Portal": {
|
||||
"Rooted Ziggurat Portal Room":
|
||||
[],
|
||||
},
|
||||
|
||||
"Swamp Front": {
|
||||
"Swamp Mid":
|
||||
[],
|
||||
@@ -1557,14 +1688,26 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Back of Swamp":
|
||||
[],
|
||||
},
|
||||
"Cathedral": {
|
||||
|
||||
"Cathedral Entry": {
|
||||
"Cathedral to Gauntlet":
|
||||
[],
|
||||
"Cathedral Main":
|
||||
[],
|
||||
},
|
||||
"Cathedral Main": {
|
||||
"Cathedral Entry":
|
||||
[],
|
||||
"Cathedral to Gauntlet":
|
||||
[],
|
||||
},
|
||||
"Cathedral to Gauntlet": {
|
||||
"Cathedral":
|
||||
"Cathedral Entry":
|
||||
[],
|
||||
"Cathedral Main":
|
||||
[],
|
||||
},
|
||||
|
||||
"Cathedral Gauntlet Checkpoint": {
|
||||
"Cathedral Gauntlet":
|
||||
[],
|
||||
@@ -1577,6 +1720,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Cathedral Gauntlet":
|
||||
[["Hyperdash"]],
|
||||
},
|
||||
|
||||
"Far Shore": {
|
||||
"Far Shore to Spawn Region":
|
||||
[["Hyperdash"]],
|
||||
@@ -1587,7 +1731,7 @@ traversal_requirements: Dict[str, Dict[str, List[List[str]]]] = {
|
||||
"Far Shore to Library Region":
|
||||
[["Library Lab"]],
|
||||
"Far Shore to West Garden Region":
|
||||
[["West Garden"]],
|
||||
[["West Garden South Checkpoint"]],
|
||||
"Far Shore to Fortress Region":
|
||||
[["Fortress Exterior from Overworld", "Beneath the Vault Back", "Eastern Vault Fortress"]],
|
||||
},
|
||||
|
Reference in New Issue
Block a user