Core, some worlds: Rename sweep_for_events to sweep_for_advancements (#3571)

* Rename sweep_for_events to sweep_for_advancements

* more event->advancement renames

* oops accidentally deleted the deprecation thing in the force push

* Update TestDungeon.py

* Update BaseClasses.py

* Update BaseClasses.py

* oops

* utils.deprecate

* treble, you had no idea how right you were

* Update test_panel_hunt.py

* Update BaseClasses.py

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>

---------

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
This commit is contained in:
NewSoupVi
2024-08-23 01:15:05 +02:00
committed by GitHub
parent 74aab81f79
commit 64b654d42e
14 changed files with 52 additions and 47 deletions

View File

@@ -192,7 +192,7 @@ class TestFillRestrictive(unittest.TestCase):
location_pool = player1.locations[1:] + player2.locations
item_pool = player1.prog_items[:-1] + player2.prog_items
fill_restrictive(multiworld, multiworld.state, location_pool, item_pool)
multiworld.state.sweep_for_events() # collect everything
multiworld.state.sweep_for_advancements() # collect everything
# all of player2's locations and items should be accessible (not all of player1's)
for item in player2.prog_items:
@@ -443,8 +443,8 @@ class TestFillRestrictive(unittest.TestCase):
item = player1.prog_items[0]
item.code = None
location.place_locked_item(item)
multiworld.state.sweep_for_events()
multiworld.state.sweep_for_events()
multiworld.state.sweep_for_advancements()
multiworld.state.sweep_for_advancements()
self.assertTrue(multiworld.state.prog_items[item.player][item.name], "Sweep did not collect - Test flawed")
self.assertEqual(multiworld.state.prog_items[item.player][item.name], 1, "Sweep collected multiple times")