Core, some worlds: Rename sweep_for_events to sweep_for_advancements (#3571)
* Rename sweep_for_events to sweep_for_advancements * more event->advancement renames * oops accidentally deleted the deprecation thing in the force push * Update TestDungeon.py * Update BaseClasses.py * Update BaseClasses.py * oops * utils.deprecate * treble, you had no idea how right you were * Update test_panel_hunt.py * Update BaseClasses.py Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> --------- Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
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@@ -445,7 +445,7 @@ def shuffle_random_entrances(ootworld):
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# Gather locations to keep reachable for validation
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all_state = ootworld.get_state_with_complete_itempool()
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all_state.sweep_for_events(locations=ootworld.get_locations())
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all_state.sweep_for_advancements(locations=ootworld.get_locations())
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locations_to_ensure_reachable = {loc for loc in world.get_reachable_locations(all_state, player) if not (loc.type == 'Drop' or (loc.type == 'Event' and 'Subrule' in loc.name))}
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# Set entrance data for all entrances
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@@ -791,8 +791,8 @@ def validate_world(ootworld, entrance_placed, locations_to_ensure_reachable, all
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all_state = all_state_orig.copy()
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none_state = none_state_orig.copy()
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all_state.sweep_for_events(locations=ootworld.get_locations())
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none_state.sweep_for_events(locations=ootworld.get_locations())
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all_state.sweep_for_advancements(locations=ootworld.get_locations())
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none_state.sweep_for_advancements(locations=ootworld.get_locations())
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if ootworld.shuffle_interior_entrances or ootworld.shuffle_overworld_entrances or ootworld.spawn_positions:
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time_travel_state = none_state.copy()
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