Core, some worlds: Rename sweep_for_events to sweep_for_advancements (#3571)

* Rename sweep_for_events to sweep_for_advancements

* more event->advancement renames

* oops accidentally deleted the deprecation thing in the force push

* Update TestDungeon.py

* Update BaseClasses.py

* Update BaseClasses.py

* oops

* utils.deprecate

* treble, you had no idea how right you were

* Update test_panel_hunt.py

* Update BaseClasses.py

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>

---------

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
This commit is contained in:
NewSoupVi
2024-08-23 01:15:05 +02:00
committed by GitHub
parent 74aab81f79
commit 64b654d42e
14 changed files with 52 additions and 47 deletions

View File

@@ -219,7 +219,7 @@ class WitnessWorld(World):
# Only sweeps for events because having this behavior be random based on Tutorial Gate would be strange.
state = CollectionState(self.multiworld)
state.sweep_for_events(locations=event_locations)
state.sweep_for_advancements(locations=event_locations)
num_early_locs = sum(1 for loc in self.multiworld.get_reachable_locations(state, self.player) if loc.address)