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WebHostLib/static/assets/tutorial/ff1/multiworld_en.md
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# Final Fantasy 1 (NES) Multiworld Setup Guide
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## Required Software
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- The FF1Client which is bundled with [Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases)
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- The [BizHawk](http://tasvideos.org/BizHawk.html) emulator. Versions 2.3.1 and higher are supported.
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Version 2.7 is recommended
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- Your Final Fantasy (USA Edition) ROM file, probably named `Final Fantasy (USA).nes`. Neither Archipelago.gg nor the
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Final Fantasy Randomizer Community can supply you with this.
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## Installation Procedures
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1. Download and install the latest version of [Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases)
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1. On Windows, download Setup.Archipelago.<HighestVersion>.exe and run it
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2. Assign Bizhawk version 2.3.1 or higher as your default program for launching `.nes` files.
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1. Extract your Bizhawk folder to your Desktop, or somewhere you will remember. Below are optional additional
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steps for loading ROMs more conveniently
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1. Right-click on a ROM file and select **Open with...**
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2. Check the box next to **Always use this app to open .nes files**
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3. Scroll to the bottom of the list and click the grey text **Look for another App on this PC**
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4. Browse for `EmuHawk.exe` located inside your Bizhawk folder (from step 1) and click **Open**.
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## Playing a Multiworld
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Playing a multiworld on Archipelago.gg has 3 key components:
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1. The Server which is hosting a game for all players.
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2. The Client Program. For Final Fantasy 1, it is a standalone program but other randomizers may build it in.
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3. The Game itself, in this case running on Bizhawk, which then connects to the Client running on your computer.
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To set this up the following steps are required:
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1. (Each Player) Generate your own yaml file and randomized ROM
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2. (Host Only) Generate a randomized game with you and 0 or more players using Archipelago
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3. (Host Only) Run the Archipelago Server
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4. (Each Player) Run your client program and connect it to the Server
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5. (Each Player) Run your game and connect it to your client program
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6. (Each Player) Play the game and have fun!
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### Obtaining your Archipelago yaml file and randomized ROM
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Unlike most other Archipelago.gg games Final Fantasy 1 is randomized by the
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[main randomizer](https://finalfantasyrandomizer.com/). Generate a game by going to the site and performing the
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following steps:
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1. Select the randomization options (also known as `Flags` in the community) of your choice. If you do not know what
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you prefer, or it is your first time playing select the "Archipelago" preset on the main page.
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2. Go to the `Beta` tab and ensure `Archipelago` is enabled. Set your player name to any name that represents you.
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3. Upload you `Final Fantasy(USA).nes` (and click `Remember ROM` for the future!)
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4. Press the `NEW` button beside `Seed` a few times
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5. Click `GENERATE ROM`
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It should download two files. One is the `*.nes` file which your emulator will run and the other is the yaml file
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required by Archipelago.gg
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### Generating the Multiworld and Starting the Server
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The game can be generated locally or by Archipelago.gg.
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#### Generating on Archipelago.gg (Recommended)
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1. Gather all yaml files
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2. Create a zip file containing all of the yaml files. Make sure it is a `*.zip` not a `*.7z` or a `*.rar`
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3. Navigate to the [Generate Page](https://archipelago.gg/generate) and click `Upload File`
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1. For your first game keep `Forfeit Permission` as `Automatic on goal completion`. Forfeiting actually means
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giving out all of the items remaining in your game in this case so you do not block anyone else.
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2. For your first game keep `Hint Cost` at 10%
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4. Select your zip file
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#### Generating Locally
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1. Navigate to your Archipelago install directory
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2. Empty the `Players` directory then fill it with one yaml per player including your own which you got from the
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finalfantasyrandomizer website above
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3. Run `ArchipelagoGenerate.exe` (double-click it in File Explorer)
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4. You will find your generated game in the `output` directory
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#### Starting the server
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If you generated on Archipelago.gg click `Create New Room` on the results page to start your server
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If you generated locally simply navigate to the [Host Game Page](https://archipelago.gg/uploads) and upload the file
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in the `output` directory
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### Running the Client Program and Connecting to the Server
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1. Navigate to your Archipelago install folder and run `ArchipelagoFF1Client.exe`
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2. Notice the `/connect command` on the server hosting page (It should look like `/connect archipelago.gg:*****` where
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***** are numbers)
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3. Type the connect command into the client OR add the port to the pre-populated address on the top bar (it should
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already say `archipelago.gg`) and click `connect`
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#### Running Your Game and Connecting to the Client Program
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1. Open Bizhawk 2.3.1 or higher and load your ROM OR
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click your ROM file if it is already associated with the extension `*.nes`
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2. Click on the Tools menu and click on **Lua Console**
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3. Click the folder button to open a new Lua script. (CTL-O or **Script** -> **Open Script**)
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4. Navigate to the location you installed Archipelago to. Open data/lua/FF1/ff1_connector.lua
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1. If it gives a `NLua.Exceptions.LuaScriptException: .\socket.lua:13: module 'socket.core' not found:` exception
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close your emulator entirely, restart it and re-run these steps
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2. If it says `Must use a version of bizhawk 2.3.1 or higher`, double-check your Bizhawk version by clicking
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**Help** -> **About**
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### Play the game
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When the client shows both NES and server are connected you are good to go. You can check the connection status of the
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NES at any time by running `/nes`
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### Helpful Commands
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Commands are broken into two types: `/` and `!` commands. The difference is that `/commands` are local to your machine
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and game whereas `!` commands ask the server. Most of the time you can use local commands.
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#### Local Commands
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- `/connect <address with port number>` connect to the multiworld server
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- `/disconnect` if you accidentally connected to the wrong port run this to disconnect and then reconnect using
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- `/nes` Shows the current status of the NES connection
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- `/received` Displays all the items you have found or been sent
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- `/missing` Displays all the locations along with their current status (checked/missing)
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- Just typing anything will broadcast a message to all players
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#### Remote Commands
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- `!hint <item name>` Tells you at which location in whose game your Item is. Note you need to have checked some locations
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to earn a hint. You can check how many you have by just running `!hint`
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- `!forfeit` If you didn't turn on auto-forfeit or you allowed forfeiting prior to goal completion. Remember that
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"forfeiting" actually means sending out your remaining items in your world
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#### Host only (on Archipelago.gg)
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`/forfeit <Player Name>` Forfeits someone regardless of settings and game completion status
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@@ -323,5 +323,24 @@
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]
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}
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]
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},
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{
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"gameTitle": "Final Fantasy",
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"tutorials": [
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{
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"name": "Multiworld Setup Guide",
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"description": "A guide to playing Final Fantasy multiworld. This guide only covers playing multiworld.",
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"files": [
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{
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"language": "English",
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"filename": "ff1/multiworld_en.md",
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"link": "ff1/multiworld/en",
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"authors": [
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"jat2980"
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]
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}
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]
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}
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]
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}
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]
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