Initial FF1R implementation (#123)

FF1R
This commit is contained in:
jtoyoda
2021-11-28 14:32:08 -07:00
committed by GitHub
parent 7b0b243607
commit 6566dde8d0
16 changed files with 2186 additions and 2 deletions

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@@ -50,7 +50,7 @@ progression_balancing:
# - "Big Keys"
# non_local_items: # Force certain items to appear outside your world only, unless in single-player. Recognizes some group names, like "Swords"
# - "Progressive Weapons"
# exclude_locations: # Force certain locations to never contain progression items, and always be filled with junk.
# exclude_locations: # Force certain locations to never contain progression items, and always be filled with junk.
# - "Master Sword Pedestal"
A Link to the Past:
@@ -261,7 +261,7 @@ A Link to the Past:
25: 0 # 25% chance for each junk fill item (rupees, bombs and arrows) to be replaced with bees
50: 0 # 50% chance for each junk fill item (rupees, bombs and arrows) to be replaced with bees
75: 0 # 75% chance for each junk fill item (rupees, bombs and arrows) to be replaced with bees
100: 0 # All junk fill items (rupees, bombs and arrows) are replaced with bees
100: 0 # All junk fill items (rupees, bombs and arrows) are replaced with bees
beemizer_trap_chance:
60: 50 # 60% chance for each beemizer replacement to be a trap, 40% chance to be a single bee
70: 0 # 70% chance for each beemizer replacement to be a trap, 30% chance to be a single bee