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oot: check item name for skip child zelda, not the actual item itself
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@@ -143,7 +143,7 @@ def set_rules(ootworld):
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if ootworld.skip_child_zelda:
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if ootworld.skip_child_zelda:
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# If skip child zelda is on, the item at Song from Impa must be giveable by the save context.
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# If skip child zelda is on, the item at Song from Impa must be giveable by the save context.
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location = world.get_location('Song from Impa', player)
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location = world.get_location('Song from Impa', player)
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add_item_rule(location, lambda item: item in SaveContext.giveable_items)
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add_item_rule(location, lambda item: item.name in SaveContext.giveable_items)
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for name in ootworld.always_hints:
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for name in ootworld.always_hints:
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add_rule(world.get_location(name, player), guarantee_hint)
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add_rule(world.get_location(name, player), guarantee_hint)
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