mirror of
https://github.com/MarioSpore/Grinch-AP.git
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Merge branch 'main' into oot
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flask>=2.0.3
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flask>=2.1.2
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pony>=0.7.16
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waitress>=2.1.0
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flask-caching>=1.10.1
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Flask-Compress>=1.11
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Flask-Limiter>=2.2.0
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Flask-Compress>=1.12
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Flask-Limiter>=2.4.5.1
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bokeh>=2.4.2
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WebHostLib/static/assets/gameInfo/en_The Witness.md
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WebHostLib/static/assets/gameInfo/en_The Witness.md
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# The Witness
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## Where is the settings page?
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The [player settings page for this game](../player-settings) contains all the options you need to configure and export a
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config file.
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## What does randomization do to this game?
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Puzzles are randomly generated using the popular [Sigma Rando](https://github.com/sigma144/witness-randomizer).
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They are made to be similar to the original game, but with different solutions.
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Ontop of that each puzzle symbol (Squares, Stars, Dots, etc.) is now an item.
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Panels with puzzle symbols on them are now locked initially.
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## What is a "check" in The Witness?
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Solving the last panel in a row of panels or an important standalone panel will count as a check, and send out an item.
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## What "items" can you unlock in The Witness?
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Every puzzle symbol and many other puzzle mechanics are items.
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This includes symbols such as "Dots", "Black/White Squares", "Colored Squares", "Stars", "Symmetry", "Shapers" (coll. "Tetris Pieces"), "Erasers" and many more.
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## The Jungle, Orchard, Forest and Color House aren't randomized. What gives?
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There are limitations to what can currently be randomized in The Witness.
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There is an option to turn these non-randomized panels off, called "disable_non_randomized" in your yaml file. This will also slightly change the activation requirement of certain panels, detailed [here](https://github.com/sigma144/witness-randomizer/wiki/Activation-Triggers).
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WebHostLib/static/assets/tutorial/The Witness/setup_en.md
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WebHostLib/static/assets/tutorial/The Witness/setup_en.md
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# The Witness Randomizer Setup
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## Required Software
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- [The Witness (Steam)](https://store.steampowered.com/app/210970/The_Witness/)
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- [The Witness Archipalego Randomizer](https://github.com/JarnoWesthof/The-Witness-Randomizer-for-Archipelago)
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- [ArchipelagoTextClient](https://github.com/ArchipelagoMW/Archipelago/releases)
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## Joining a MultiWorld Game
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This Randomizer can be very "moody" if you don't do everything in the correct order.
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It is recommended to do every single one of these steps when you connect to a world.
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1. Launch The Witness
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2. Start a fresh save (unless you have absolutely no other choice)
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3. Do not move
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4. Launch [The Witness Archipalego Randomizer](https://github.com/JarnoWesthof/The-Witness-Randomizer-for-Archipelago)
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5. Enter the Archipelago Adress, Slot Name and Password
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6. Press "Randomize"
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7. Wait for the randomization to fully finish before moving in-game
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That's it! Have fun!
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## ArchipelagoTextClient
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Its recommended to have Archipelago's Text Client open on the side to keep track of what item you receive and send as The Witness has no in-game messages.
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]
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}
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]
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},
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{
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"gameTitle": "The Witness",
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"tutorials": [
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{
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"name": "Multiworld Setup Guide",
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"description": "A guide to playing The Witness with Archipelago.",
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"files": [
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{
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"language": "English",
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"filename": "The Witness/setup_en.md",
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"link": "The Witness/setup/en",
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"authors": [
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"NewSoupVi", "Jarno"
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]
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}
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]
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}
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]
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}
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]
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