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unfix fake world in glitched modes where ER is not cross-world
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4
Main.py
4
Main.py
@@ -115,6 +115,10 @@ def main(args, seed=None):
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logger.info('Shuffling the World about.')
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logger.info('Shuffling the World about.')
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for player in range(1, world.players + 1):
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for player in range(1, world.players + 1):
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if world.logic[player] != "noglitches" and world.shuffle[player] in \
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{"vanilla", "dungeonssimple", "dungeonsfull", "simple", "restricted", "full"}:
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world.fix_fake_world[player] = False
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if world.mode[player] != 'inverted':
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if world.mode[player] != 'inverted':
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link_entrances(world, player)
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link_entrances(world, player)
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mark_light_world_regions(world, player)
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mark_light_world_regions(world, player)
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