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https://github.com/MarioSpore/Grinch-AP.git
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Core: Only consider requested exits during ER placement and speculative sweep #4684
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@@ -157,17 +157,16 @@ class ERPlacementState:
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def placed_regions(self) -> set[Region]:
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return self.collection_state.reachable_regions[self.world.player]
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def find_placeable_exits(self, check_validity: bool) -> list[Entrance]:
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def find_placeable_exits(self, check_validity: bool, usable_exits: list[Entrance]) -> list[Entrance]:
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if check_validity:
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blocked_connections = self.collection_state.blocked_connections[self.world.player]
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blocked_connections = sorted(blocked_connections, key=lambda x: x.name)
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placeable_randomized_exits = [connection for connection in blocked_connections
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if not connection.connected_region
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and connection.is_valid_source_transition(self)]
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placeable_randomized_exits = [ex for ex in usable_exits
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if not ex.connected_region
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and ex in blocked_connections
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and ex.is_valid_source_transition(self)]
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else:
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# this is on a beaten minimal attempt, so any exit anywhere is fair game
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placeable_randomized_exits = [ex for region in self.world.multiworld.get_regions(self.world.player)
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for ex in region.exits if not ex.connected_region]
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placeable_randomized_exits = [ex for ex in usable_exits if not ex.connected_region]
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self.world.random.shuffle(placeable_randomized_exits)
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return placeable_randomized_exits
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@@ -181,7 +180,8 @@ class ERPlacementState:
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self.placements.append(source_exit)
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self.pairings.append((source_exit.name, target_entrance.name))
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def test_speculative_connection(self, source_exit: Entrance, target_entrance: Entrance) -> bool:
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def test_speculative_connection(self, source_exit: Entrance, target_entrance: Entrance,
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usable_exits: list[Entrance]) -> bool:
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copied_state = self.collection_state.copy()
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# simulated connection. A real connection is unsafe because the region graph is shallow-copied and would
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# propagate back to the real multiworld.
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@@ -198,6 +198,9 @@ class ERPlacementState:
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# ignore the source exit, and, if coupled, the reverse exit. They're not actually new
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if _exit.name == source_exit.name or (self.coupled and _exit.name == target_entrance.name):
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continue
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# make sure we are only paying attention to usable exits
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if _exit not in usable_exits:
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continue
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# technically this should be is_valid_source_transition, but that may rely on side effects from
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# on_connect, which have not happened here (because we didn't do a real connection, and if we did, we would
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# not want them to persist). can_reach is a close enough approximation most of the time.
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@@ -339,7 +342,7 @@ def randomize_entrances(
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def find_pairing(dead_end: bool, require_new_exits: bool) -> bool:
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nonlocal perform_validity_check
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placeable_exits = er_state.find_placeable_exits(perform_validity_check)
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placeable_exits = er_state.find_placeable_exits(perform_validity_check, exits)
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for source_exit in placeable_exits:
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target_groups = target_group_lookup[source_exit.randomization_group]
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for target_entrance in entrance_lookup.get_targets(target_groups, dead_end, preserve_group_order):
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@@ -355,7 +358,7 @@ def randomize_entrances(
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and len(placeable_exits) == 1)
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if exit_requirement_satisfied and source_exit.can_connect_to(target_entrance, dead_end, er_state):
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if (needs_speculative_sweep
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and not er_state.test_speculative_connection(source_exit, target_entrance)):
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and not er_state.test_speculative_connection(source_exit, target_entrance, exits)):
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continue
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do_placement(source_exit, target_entrance)
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return True
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