Tutorial updates for Website. Added French tutorial by Coxla.

This commit is contained in:
Chris Wilson
2020-09-23 18:47:04 -04:00
parent 947041c06d
commit 6a0c91322c
3 changed files with 194 additions and 37 deletions

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@@ -50,48 +50,21 @@ each player to enjoy an experience customized for their taste, and different pla
can all have different options.
### Where do I get a YAML file?
A basic YAML file is available in the directory where you installed the MultiWorld Utilities. It is within
the players folder and is called `easy.yaml`
The [PlayerSettings](/player-settings) page on the website allows you to configure your personal settings
and download a `yaml` file. You may configure up to three presets on this page.
### Your YAML file is weighted
Throughout your YAML file, you will see many options which look similar to this:
```yaml
map_shuffle:
on: 5
off: 15
```
In the above example, imagine the generator creates a bucket labelled "map_shuffle", and places a folded
piece of paper into the bucket for each sub-option. Here, there are twenty pieces of paper in the bucket:
five for "on" and fifteen for "off". When the generator is deciding whether or not to turn on map shuffle
for your game, it reaches into this bucket and pulls out a piece of paper at random. In this example,
you are much more likely to have map shuffle turned off. If you never want an option to be chosen, simply
set its value to zero.
The Player Settings page has many options which are primarily represented with sliders. This allows you to
choose how likely certain options are to occur relative to other options within a category.
### Configuring your YAML file
Before you begin configuring your YAML file, there are two things you must do.
1. Set your `name`. This is what will appear as you send and receive items (if you play MultiWorld games).
2. Rename the file to something meaningful.
For example, imagine the generator creates a bucket labelled "Map Shuffle", and places folded pieces of paper
into the bucket for each sub-option. Also imagine your chosen value for "On" is 20 and your value for "Off" is 40.
Once those are complete, feel free to adjust the options within the file to fit your desired randomizer
experience. The options are commented to explain their effects on the game.
In this example, sixth pieces of paper are put into the bucket. Twenty for "On" and forty for "Off". When the
generator is deciding whether or not to turn on map shuffle for your game, it reaches into this bucket and pulls
out a piece of paper at random. In this example, you are much more likely to have map shuffle turned off.
### ROM Options
At the bottom of your YAML file, you will find a set of ROM options. These control various aesthetic changes
which do not affect gameplay. These options are also weighted, in case you want to be surprised by the color
of your hearts or by the silliness of your overworld palette.
If you would like to add a sprite to the list, simply include its name and give it a weight like so:
```yaml
rom:
sprite: # Enter the name of your preferred sprite and weight it appropriately
random: 0
randomonhit: 0
link: 1
vegeta: 3
rottytops: 5
rocko: 5
luigi: 3
```
If you never want an option to be chosen, simply set its value to zero.
### Verifying your YAML file
If you would like to validate your YAML file to make sure it works, you may do so on the