TUNIC: Fix minimal Heir access in ladder shuffle (#3189)
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		| @@ -986,7 +986,7 @@ def set_er_region_rules(world: "TunicWorld", ability_unlocks: Dict[str, int], re | ||||
|         connecting_region=regions["Spirit Arena Victory"], | ||||
|         rule=lambda state: (state.has(gold_hexagon, player, world.options.hexagon_goal.value) if | ||||
|                             world.options.hexagon_quest else | ||||
|                             state.has_all({red_hexagon, green_hexagon, blue_hexagon}, player))) | ||||
|                             state.has_all({red_hexagon, green_hexagon, blue_hexagon, "Unseal the Heir"}, player))) | ||||
|  | ||||
|     # connecting the regions portals are in to other portals you can access via ladder storage | ||||
|     # using has_stick instead of can_ladder_storage since it's already checking the logic rules | ||||
|   | ||||
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	 Scipio Wright
					Scipio Wright