KH2: RC1 Bug Fixes (#2530)
Changes the finished_game to new variable so now it only checks the game's memory and if it has sent the finished flag before Fixed ag2 not requiring 1 of each black magic Fix hitlist if you exclude summon level 7 and have summon levels option turned off
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@@ -224,7 +224,7 @@ class KH2WorldRules(KH2Rules):
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RegionName.Pl2: lambda state: self.pl_unlocked(state, 2),
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RegionName.Ag: lambda state: self.ag_unlocked(state, 1),
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RegionName.Ag2: lambda state: self.ag_unlocked(state, 2),
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RegionName.Ag2: lambda state: self.ag_unlocked(state, 2) and self.kh2_has_all([ItemName.FireElement,ItemName.BlizzardElement,ItemName.ThunderElement],state),
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RegionName.Bc: lambda state: self.bc_unlocked(state, 1),
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RegionName.Bc2: lambda state: self.bc_unlocked(state, 2),
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