Actually close SNES connection on invalid rom. (#69)

This nicely makes it also attempt to reconnect in 5 seconds alongside the client to server.
This commit is contained in:
CaitSith2
2020-04-16 15:23:08 -07:00
committed by GitHub
parent e60f20ef44
commit 6b47a69966

View File

@@ -675,8 +675,8 @@ async def process_server_cmd(ctx : Context, cmd, args):
ctx.password = None
await server_auth(ctx, True)
if 'InvalidRom' in args:
ctx.snes_state = SNES_DISCONNECTED
ctx.rom = None
if ctx.snes_socket is not None and not ctx.snes_socket.closed:
asyncio.create_task(ctx.snes_socket.close())
raise Exception(
'Invalid ROM detected, please verify that you have loaded the correct rom and reconnect your snes (/snes)')
if 'SlotAlreadyTaken' in args: