Mystery: rom options can be set in weights file, eg

rom:
  sprite:
    random: 1
    randomonhit: 1
    mog: 1
  disablemusic: off
  quickswap:
    on: 1
    off: 0
  menuspeed:
    normal: 1
    instant: 1
    double: 1
    triple: 1
    quadruple: 1
    half: 1
  heartcolor:
    red: 1
    blue: 1
    green: 1
    yellow: 1
    random: 1
  heartbeep:
    double: 1
    normal: 1
    half: 1
    quarter: 1
    off: 1
  ow_palettes:
    default: 1
    random: 1
    blackout: 1
  uw_palettes:
    default: 1
    random: 1
    blackout: 1
This commit is contained in:
Bonta-kun
2020-01-09 17:46:07 +01:00
parent 240cf2d844
commit 6bafdfafe6
5 changed files with 39 additions and 46 deletions

View File

@@ -88,7 +88,8 @@ def main():
if path:
settings = settings_cache[path] if settings_cache[path] else roll_settings(weights_cache[path])
for k, v in vars(settings).items():
getattr(erargs, k)[player] = v
if v is not None:
getattr(erargs, k)[player] = v
else:
raise RuntimeError(f'No weights specified for player {player}')
@@ -113,7 +114,7 @@ def get_weights(path):
def roll_settings(weights):
def get_choice(option, root=weights):
if option not in weights:
if option not in root:
return None
if type(root[option]) is not dict:
return root[option]
@@ -138,73 +139,59 @@ def roll_settings(weights):
ret.keyshuffle = get_choice('smallkey_shuffle') == 'on' if 'smallkey_shuffle' in weights else dungeon_items in ['mcs', 'full']
ret.bigkeyshuffle = get_choice('bigkey_shuffle') == 'on' if 'bigkey_shuffle' in weights else dungeon_items in ['full']
accessibility = get_choice('accessibility')
ret.accessibility = accessibility
ret.accessibility = get_choice('accessibility')
entrance_shuffle = get_choice('entrance_shuffle')
ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
goals = get_choice('goals')
ret.goal = {'ganon': 'ganon',
'fast_ganon': 'crystals',
'dungeons': 'dungeons',
'pedestal': 'pedestal',
'triforce-hunt': 'triforcehunt'
}[goals]
ret.openpyramid = goals == 'fast_ganon'
}[get_choice('goals')]
ret.openpyramid = ret.goal == 'fast_ganon'
tower_open = get_choice('tower_open')
ret.crystals_gt = tower_open
ret.crystals_gt = get_choice('tower_open')
ganon_open = get_choice('ganon_open')
ret.crystals_ganon = ganon_open
ret.crystals_ganon = get_choice('ganon_open')
world_state = get_choice('world_state')
ret.mode = world_state
if world_state == 'retro':
ret.mode = get_choice('world_state')
if ret.mode == 'retro':
ret.mode = 'open'
ret.retro = True
hints = get_choice('hints')
ret.hints = hints == 'on'
ret.hints = get_choice('hints') == 'on'
weapons = get_choice('weapons')
ret.swords = {'randomized': 'random',
'assured': 'assured',
'vanilla': 'vanilla',
'swordless': 'swordless'
}[weapons]
}[get_choice('weapons')]
item_pool = get_choice('item_pool')
ret.difficulty = item_pool
ret.difficulty = get_choice('item_pool')
item_functionality = get_choice('item_functionality')
ret.item_functionality = item_functionality
ret.item_functionality = get_choice('item_functionality')
boss_shuffle = get_choice('boss_shuffle')
ret.shufflebosses = {'none': 'none',
'simple': 'basic',
'full': 'normal',
'random': 'chaos'
}[boss_shuffle]
}[get_choice('boss_shuffle')]
enemy_shuffle = get_choice('enemy_shuffle')
ret.shuffleenemies = {'none': 'none',
'shuffled': 'shuffled',
'random': 'chaos'
}[enemy_shuffle]
}[get_choice('enemy_shuffle')]
enemy_damage = get_choice('enemy_damage')
ret.enemy_damage = {'default': 'default',
'shuffled': 'shuffled',
'random': 'chaos'
}[enemy_damage]
}[get_choice('enemy_damage')]
enemy_health = get_choice('enemy_health')
ret.enemy_health = enemy_health
ret.enemy_health = get_choice('enemy_health')
pot_shuffle = get_choice('pot_shuffle')
ret.shufflepots = pot_shuffle == 'on'
ret.shufflepots = get_choice('pot_shuffle') == 'on'
ret.beemizer = int(get_choice('beemizer')) if 'beemizer' in weights else 0
@@ -215,6 +202,17 @@ def roll_settings(weights):
startitems.append(item)
ret.startinventory = ','.join(startitems)
if 'rom' in weights:
romweights = weights['rom']
ret.sprite = get_choice('sprite', romweights)
ret.disablemusic = get_choice('disablemusic', romweights) == 'on'
ret.quickswap = get_choice('quickswap', romweights) == 'on'
ret.fastmenu = get_choice('menuspeed', romweights)
ret.heartcolor = get_choice('heartcolor', romweights)
ret.heartbeep = get_choice('heartbeep', romweights)
ret.ow_palettes = get_choice('ow_palettes', romweights)
ret.uw_palettes = get_choice('uw_palettes', romweights)
return ret
if __name__ == '__main__':