Core: move multiple Item properties into a single Flag (#638)

This commit is contained in:
Fabian Dill
2022-06-17 03:23:27 +02:00
committed by GitHub
parent 5be00e28dd
commit 6c525e1fe6
45 changed files with 559 additions and 493 deletions

View File

@@ -1,7 +1,7 @@
"""Module extending BaseClasses.py for aLttP"""
from typing import Optional
from BaseClasses import Location, Item
from BaseClasses import Location, Item, ItemClassification
class ALttPLocation(Location):
@@ -20,10 +20,10 @@ class ALttPItem(Item):
game: str = "A Link to the Past"
dungeon = None
def __init__(self, name, player, advancement=False, type=None, item_code=None, pedestal_hint=None,
def __init__(self, name, player, classification=ItemClassification.filler, type=None, item_code=None, pedestal_hint=None,
pedestal_credit=None, sick_kid_credit=None, zora_credit=None, witch_credit=None,
flute_boy_credit=None, hint_text=None, trap=False):
super(ALttPItem, self).__init__(name, advancement, item_code, player)
flute_boy_credit=None, hint_text=None):
super(ALttPItem, self).__init__(name, classification, item_code, player)
self.type = type
self._pedestal_hint_text = pedestal_hint
self.pedestal_credit_text = pedestal_credit
@@ -32,8 +32,6 @@ class ALttPItem(Item):
self.magicshop_credit_text = witch_credit
self.fluteboy_credit_text = flute_boy_credit
self._hint_text = hint_text
if trap:
self.trap = trap
@property
def crystal(self) -> bool: