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Fix beatable-only prizes and dungeon items in multiworld
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@@ -150,7 +150,7 @@ def fill_dungeons_restrictive(world, shuffled_locations):
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sort_order = {"BigKey": 3, "SmallKey": 2}
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dungeon_items.sort(key=lambda item: sort_order.get(item.type, 1))
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fill_restrictive(world, all_state_base, shuffled_locations, dungeon_items)
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fill_restrictive(world, all_state_base, shuffled_locations, dungeon_items, True)
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