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Rogue Legacy: Update to Options API (#3755)
* fix deprecation * multiworld.random -> world.random * Various small fixes --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Co-authored-by: Exempt-Medic <ExemptMedic@Gmail.com>
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@@ -1,6 +1,6 @@
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from typing import Dict
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from Options import Choice, Range, Toggle, DeathLink, DefaultOnToggle, OptionSet, PerGameCommonOptions
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from Options import Choice, Range, Option, Toggle, DeathLink, DefaultOnToggle, OptionSet
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from dataclasses import dataclass
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class StartingGender(Choice):
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@@ -336,42 +336,44 @@ class AvailableClasses(OptionSet):
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The upgraded form of your starting class will be available regardless.
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"""
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display_name = "Available Classes"
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default = {"Knight", "Mage", "Barbarian", "Knave", "Shinobi", "Miner", "Spellthief", "Lich", "Dragon", "Traitor"}
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default = frozenset(
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{"Knight", "Mage", "Barbarian", "Knave", "Shinobi", "Miner", "Spellthief", "Lich", "Dragon", "Traitor"}
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)
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valid_keys = {"Knight", "Mage", "Barbarian", "Knave", "Shinobi", "Miner", "Spellthief", "Lich", "Dragon", "Traitor"}
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rl_options: Dict[str, type(Option)] = {
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"starting_gender": StartingGender,
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"starting_class": StartingClass,
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"available_classes": AvailableClasses,
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"new_game_plus": NewGamePlus,
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"fairy_chests_per_zone": FairyChestsPerZone,
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"chests_per_zone": ChestsPerZone,
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"universal_fairy_chests": UniversalFairyChests,
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"universal_chests": UniversalChests,
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"vendors": Vendors,
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"architect": Architect,
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"architect_fee": ArchitectFee,
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"disable_charon": DisableCharon,
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"require_purchasing": RequirePurchasing,
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"progressive_blueprints": ProgressiveBlueprints,
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"gold_gain_multiplier": GoldGainMultiplier,
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"number_of_children": NumberOfChildren,
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"free_diary_on_generation": FreeDiaryOnGeneration,
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"khidr": ChallengeBossKhidr,
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"alexander": ChallengeBossAlexander,
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"leon": ChallengeBossLeon,
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"herodotus": ChallengeBossHerodotus,
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"health_pool": HealthUpPool,
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"mana_pool": ManaUpPool,
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"attack_pool": AttackUpPool,
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"magic_damage_pool": MagicDamageUpPool,
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"armor_pool": ArmorUpPool,
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"equip_pool": EquipUpPool,
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"crit_chance_pool": CritChanceUpPool,
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"crit_damage_pool": CritDamageUpPool,
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"allow_default_names": AllowDefaultNames,
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"additional_lady_names": AdditionalNames,
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"additional_sir_names": AdditionalNames,
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"death_link": DeathLink,
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}
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@dataclass
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class RLOptions(PerGameCommonOptions):
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starting_gender: StartingGender
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starting_class: StartingClass
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available_classes: AvailableClasses
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new_game_plus: NewGamePlus
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fairy_chests_per_zone: FairyChestsPerZone
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chests_per_zone: ChestsPerZone
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universal_fairy_chests: UniversalFairyChests
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universal_chests: UniversalChests
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vendors: Vendors
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architect: Architect
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architect_fee: ArchitectFee
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disable_charon: DisableCharon
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require_purchasing: RequirePurchasing
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progressive_blueprints: ProgressiveBlueprints
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gold_gain_multiplier: GoldGainMultiplier
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number_of_children: NumberOfChildren
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free_diary_on_generation: FreeDiaryOnGeneration
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khidr: ChallengeBossKhidr
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alexander: ChallengeBossAlexander
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leon: ChallengeBossLeon
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herodotus: ChallengeBossHerodotus
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health_pool: HealthUpPool
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mana_pool: ManaUpPool
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attack_pool: AttackUpPool
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magic_damage_pool: MagicDamageUpPool
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armor_pool: ArmorUpPool
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equip_pool: EquipUpPool
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crit_chance_pool: CritChanceUpPool
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crit_damage_pool: CritDamageUpPool
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allow_default_names: AllowDefaultNames
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additional_lady_names: AdditionalNames
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additional_sir_names: AdditionalNames
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death_link: DeathLink
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