Changed advancement_goal to a Range option
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@@ -31,7 +31,7 @@ class TestMinecraft(TestBase):
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exclusion_pools = ['hard', 'insane', 'postgame']
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for pool in exclusion_pools:
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setattr(self.world, f"include_{pool}_advancements", [False, False])
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setattr(self.world, "advancement_goal", [0, Options.AdvancementGoal(value=0)])
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setattr(self.world, "advancement_goal", [0, Options.AdvancementGoal(value=30)])
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setattr(self.world, "shuffle_structures", [False, False])
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setattr(self.world, "combat_difficulty", [0, Options.CombatDifficulty(value=1)])
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minecraft_create_regions(self.world, 1)
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