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add misery_mire_medallion and turtle_rock_medallion to sample yaml
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@@ -176,6 +176,16 @@ progression_balancing:
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tile_shuffle: # Randomize the tile layouts in flying tile rooms
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on: 0
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off: 50
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misery_mire_medallion: # required medallion to open Misery Mire front entrance
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random: 50
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Ether: 0
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Bombos: 0
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Quake: 0
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turtle_rock_medallion: # required medallion to open Turtle Rock front entrance
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random: 50
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Ether: 0
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Bombos: 0
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Quake: 0
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### Enemizer Section ###
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boss_shuffle:
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none: 50 # Vanilla bosses
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